pjessesco's Stars
nlohmann/json
JSON for Modern C++
mathiasbynens/dotfiles
:wrench: .files, including ~/.macos — sensible hacker defaults for macOS
withfig/autocomplete
IDE-style autocomplete for your existing terminal & shell
changkun/modern-cpp-tutorial
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
NVIDIA/open-gpu-kernel-modules
NVIDIA Linux open GPU kernel module source
ninja-build/ninja
a small build system with a focus on speed
hsutter/cppfront
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
include-what-you-use/include-what-you-use
A tool for use with clang to analyze #includes in C and C++ source files
mitsuba-renderer/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
BachiLi/redner
Differentiable rendering without approximation.
WarBean/tps_stn_pytorch
PyTorch implementation of Spatial Transformer Network (STN) with Thin Plate Spline (TPS)
Apress/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
jbikker/lighthouse2
Lighthouse 2 framework for real-time ray tracing
Twinklebear/ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
mitsuba-renderer/drjit
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
FrozenBurning/Text2Light
[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation
CppCon/CppCon2022
Slides and other materials from CppCon 2022
ingowald/optix7course
jasonacox/Build-OpenSSL-cURL
Scripts to build OpenSSL, HTTP/2 (nghttp2) and cURL (libcurl) for MacOS, iOS and tvOS devices (x86_64, armv7, armv7s, arm64, arm64e). Now Supporting Apple Silicon, OpenSSL 3.0.x with TLS 1.3 and Mac Catalyst builds.
nvpro-samples/optix_advanced_samples
LuisaGroup/LuisaRender
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
pjessesco/ChollianWallPaper
🌎 Real time wallpaper engine for Windows and macOS
miurahr/cmake-qt-packaging-example
CMake example to build pacakges for Qt GUI cross platform application in several format.
loubetg/mitsuba2-reparam-tests
Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"
BingyaoHuang/DeProCams
[TVCG & VR'21] DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems
BingyaoHuang/CompenNeSt-plusplus
[PAMI] End-to-end Full Projector Compensation
CGLab-GIST/pc-using-dr
Implementation of "Projector Compensation Framework Using Differentiable Rendering"
lasagnaphil/gen-arena
JmirY/YongMath
Simple & minimal 3D math library