Pinned Repositories
BinaryThree
Binary Tree Maze generation using Three.js - Experiments in rendering and display.
box-fractal
WebGL2 Shader boilerplate / Ray marching Fractal example
css-sprite-animatior
Using react/context/state I've created a little CSS Sprite editor.
Field
Playing with Attraction / Distortion Fields with Elements in Canvas. Taking a grid and applying effect based on mouse movement / position.
glsl-boilerplate
Webpack/WebGL2/Bootstrap for developing fragment shaders in your browser.
Hacker
My previous experimental React / ES6 demo site and portfolio.
p5js
Simplex Noise & WebGL with p5js from Processing.Org
r3f-instances
Instance geometry component and simplex waves you can play with using React Three Fiber - experiments and testing!
Rasterization
The basics of Image Rasterization - Application lets you upload an image or use the webcam to visually process and export with the Canvas element.
ThreeExperiments
Three.js - My Experiments, and tests, and other interactive webgl and javascript stuff - based on my boilerplate code.
pjkarlik's Repositories
pjkarlik/p5js
Simplex Noise & WebGL with p5js from Processing.Org
pjkarlik/css-sprite-animatior
Using react/context/state I've created a little CSS Sprite editor.
pjkarlik/glsl-boilerplate
Webpack/WebGL2/Bootstrap for developing fragment shaders in your browser.
pjkarlik/ThreeExperiments
Three.js - My Experiments, and tests, and other interactive webgl and javascript stuff - based on my boilerplate code.
pjkarlik/box-fractal
WebGL2 Shader boilerplate / Ray marching Fractal example
pjkarlik/infinite-machine
RayMarching Demo using WebGL2 GLSL Fragment Shaders - a glimpse at infinity in a geometric pattern of motion that you are able to view and pan around in.
pjkarlik/Perlin
Some Perlin and Simplex Noise experiments in JavaScript and Canvas.
pjkarlik/r3f-instances
Instance geometry component and simplex waves you can play with using React Three Fiber - experiments and testing!
pjkarlik/ThreeParticleDrift
ThreeJS Particle Experiments - breakout from my ThreeExperiments repo - more info coming soon!
pjkarlik/ThreeVR
Current experiments working with WebVR
pjkarlik/truchet-webgl
WebGL Boilerplate for developing Fragment Shaders | Demo 3D Truchet Shader
pjkarlik/binary-maze
Simple binary maze creation on Canvas with JS
pjkarlik/BinaryThree
Binary Tree Maze generation using Three.js - Experiments in rendering and display.
pjkarlik/generative-art-project
temp / working repo for webgl build demo - shader demo
pjkarlik/Rasterization
The basics of Image Rasterization - Application lets you upload an image or use the webcam to visually process and export with the Canvas element.
pjkarlik/react-timeline
React.js based timeline using useLayoutEffect and ShaderToy's API to display a list of my current shaders.
pjkarlik/ThreeTunnels
Various tunnel demos in WebGL with Three.js
pjkarlik/voronoi-shader
WebGL2 Fragment shader demo - F2-F1 Voronoi Diagram - using DAT.GUI and a mouse you can change colors and patterns.
pjkarlik/game-of-life
Conway's game of life - my version in JavaScript and Canvas for fun!
pjkarlik/Goto10
Inspired on the Commodore64 program // 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
pjkarlik/hexagon-truchet-tiles
WebGL Shader - Hexagon Truchet Tile pattern with animation | boilerplate setup for basic webgl fragment shader.
pjkarlik/Isometric
Creating Isometric Displays with CSS / HTML and JavaScript
pjkarlik/pjk-newport
WIP portfolio site using gatsby and react
pjkarlik/pjk003
Working prototype for portfolio site - WIP
pjkarlik/pjkarlik
pjkarlik/PongThree
WIP - Pong in ThreeJs for fun - just starting to explore and lay down the foundations here.
pjkarlik/qmk_firmware
Open-source keyboard firmware for Atmel AVR and Arm USB families
pjkarlik/RepulsionMatrix
Playing with Repulsion Fields on a dot matrix display - mouse interaction.
pjkarlik/Spirograph
Recreation of the Spriograph Toy in JavaScript - Just playing around with circles...
pjkarlik/Wave-Function-Collapse