pwng-client is a default client for displaying information from a galaxy-down-to-rigid-body simulation engine pwng will eventually become.
See pwng-server for detailed documentation about Planeworld NG.
| branch | build | quality |
|---|---|---|
| master | ||
| glfw |
Since the default desktop client shows a lot of the underlying server simulation, all information can be found there: pwng-server. A teaser can be seen in the following Figure 1:
Figure 1: Galaxy representation using Magnum.Graphics and EnTT. The galaxy is generated procedurally by incoporating distributions of stars and their features from information publicy available
The master branch uses SDL2 to initialise a window and an OpenGL context. If you prefer GLFW over SDL2, feel free to choose the glfw branch.
