/pwng-client

Client component of Planeworld Next Generation

Primary LanguageC++GNU General Public License v3.0GPL-3.0

PWNG Client

pwng-client is a default client for displaying information from a galaxy-down-to-rigid-body simulation engine pwng will eventually become.

See pwng-server for detailed documentation about Planeworld NG.

branch build quality
master build Codacy Badge
glfw build

Since the default desktop client shows a lot of the underlying server simulation, all information can be found there: pwng-server. A teaser can be seen in the following Figure 1:

Very early galaxy representation

Figure 1: Galaxy representation using Magnum.Graphics and EnTT. The galaxy is generated procedurally by incoporating distributions of stars and their features from information publicy available

Branches

The master branch uses SDL2 to initialise a window and an OpenGL context. If you prefer GLFW over SDL2, feel free to choose the glfw branch.