Documentation for vectorToWorldFrame() incorrect
gnbl opened this issue · 0 comments
gnbl commented
vectorToWorldFrame()
is described with Convert a local body point to world frame.
but it should be something like Convert a local vector to world vector.
and maybe hint that it rotates the vector with the body quaternion.
https://github.com/pmndrs/cannon-es/blob/master/src/objects/Body.ts#L625