Issues
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Safety Deposit Box
#1182 opened by OncomingStorm41 - 1
Wiki Clarification: Knowledge Spent
#1175 opened by lxkm - 1
- 0
- 0
- 0
Cannot hire mercenary
#1146 opened by graindstone - 1
- 1
Suggestion: Reskin the W*ndigo
#1149 opened by Geccpls - 0
Verrazzano incorrectly awarded
#1148 opened by AlcyrNymyn - 0
- 1
Negative-positive-repeat
#1101 opened by AmgRoni9 - 0
Add soldier count to the resource list
#1145 opened by bwDraco - 1
Power infomation error after completing "Gravity Well" challenge (Stellar Engine/恒星引擎)
#1108 opened by LoveBodhi - 0
- 0
- 0
[Bug?] Cataclysm iridium mine production is a fifth of what the tooltip says
#1138 opened by Raragyay - 0
Queue key only works when input method is English
#1135 opened by shoftee - 1
Can't build Freight Yards
#1134 opened by RedHatTurtle - 0
Idea: More "mansion" names for Noble governor
#1105 opened by LoveBodhi - 0
- 1
[Bug] Building Queue/Log resizes itself once a second
#1099 opened by tankorsmash - 0
- 0
Wiki MAD calculator not matching Plasmid gains from
#1120 opened by DustinIsTheName - 0
Suggestion: There should be a search bar in the wiki.
#1114 opened by MrBucket2 - 0
Minor: missing equipment on first mech
#1110 opened by StoneCypher - 0
- 0
[UI Bug] Resource updates make material crafting terrible on some window sizes/zoom levels
#1092 opened by Candcg - 0
Factories not making as much money as they should
#1090 opened by EOM412 - 0
- 0
- 0
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FAQ on sundial needs an update
#1057 opened by AaronNing - 3
Resolved
#1053 opened by SeanTheFolder - 1
Researching cultural center in Tauceti will causes bug when Aquarius sign is active
#1035 opened by TBB000623 - 1
- 1
- 1
Building new factory reduces Nano Tube production when not enough electricity is available
#1038 opened by daniel-sch - 1
- 0
gov_trait_extravagant gives too big bonus
#1045 opened by youknowone - 0
Massive population loss on restoring backup
#1044 opened by Saucistophe - 0
Plasmid boosts are not updated after gene mutation
#1037 opened by daniel-sch - 0
Causing Double Storage Nerf in Truepath
#1031 opened by Skellum6 - 0
Polymer mass isnt correctly calculated in mass ejectors
#1029 opened by ActualDio - 0
- 0
Rounding on days is occasionally wrong
#1019 opened by StoneCypher - 0
Active astrological sign not changing when it should
#1008 opened by zyx-xyzzy - 0
population lose
#1006 opened by QiuAaronQiu - 1
consequences of accidentally hitting stabilize black hole are way too high to not have an "are you sure"
#1005 opened by StoneCypher - 0
[Feature request] Completion times in the build queue are misleading when "no queue order" is enabled
#1004 opened by fredden - 0
[Feature request] Show ARPA items in the queue similarly to multi-part buildings
#1003 opened by fredden