pmttavara
Formerly Happenlance, now WhiteBox and All Out; side project is a Silent Hill 2 level editor. Trying to stay positive!
Toronto, Ontario
Pinned Repositories
LD48
Ludum Dare 48 project
light-after-dark
Light After Dark source tree
OpenGL-on-DXGI1.3
OpenGL on flip-model swapchains via WGL_NV_DX_interop2
ph2
Psilent pHill 2
psycho
psycho
pt_math
public domain fast scalar math routines
rollerskater
Sandboxed VM
pmttavara's Repositories
pmttavara/pt_math
public domain fast scalar math routines
pmttavara/ph2
Psilent pHill 2
pmttavara/OpenGL-on-DXGI1.3
OpenGL on flip-model swapchains via WGL_NV_DX_interop2
pmttavara/light-after-dark
Light After Dark source tree
pmttavara/psycho
psycho
pmttavara/LD48
Ludum Dare 48 project
pmttavara/rollerskater
Sandboxed VM
pmttavara/toolgal
ToolGal Tool Manager - Public version of source repository
pmttavara/unnamed-cpp-game-engine
Archive of old C++ game engine project
pmttavara/10x
10x IDE/Editor
pmttavara/cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
pmttavara/clsl
GLSL's vector syntax in C11
pmttavara/doomretro
love it
pmttavara/HappenlanceAutoSplitter
Happenlance AutoSplitter
pmttavara/jai_noeisis
Noesis Jai proof of concept
pmttavara/LD50
pmttavara/OpenGL-on-DXGI
How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window
pmttavara/the-language
Jai language vscode extension
pmttavara/windaynight
Windows theme toggler
pmttavara/WindowsHModular
A modular Windows.h Header. Licensed under Public Domain & MIT.
pmttavara/workpool
messing with ideas for work-distributing threadpools