/pt-design-3d

Reusable tools and assets to make designing 3D games easier.

Primary LanguageC#

poetools 3d design

Reusable tools and assets to make designing 3D games easier.

features

  • Skyboxes
  • Prototyping Grid Shader

roadmap

  • Port grid shader out of shadergraph for compatability
  • grid types, e.g. source style WALL, DOOR, WINDOW, ect.
  • Developer notes from LTG
  • good generic movement audio
  • good generic tilable textures
  • generic humanoid character + animations
  • lens dirt textures
  • flicking light scripts
  • volumetric fog block
  • 3d particle prefabs (ambience, burst, ect.)
  • 3d skybox?