/pt-design-ui

A collection of elements that make working with UI in Unity easier.

Primary LanguageC#

poetools design: UI

A set of reusable assets for creating user interfaces in Unity.

features

  • Common prefabs for UI elements.
  • ScriptableObject based color pallete for GameObject-based interfaces.
  • MenuBuilder for easily injecting logic into GameObject-based interfaces.
  • The Xelu free keyboard prompts, for tutorials and hints.

roadmap

  • Mess around with new UI elements tools
  • Add common font families
  • Screen transition tool (fades, wipes ect)
  • Blurred background shader for UI
  • pause menu prefab?
  • settings menu prefab?
  • main menu prefab / scene template?
  • credits menu prefab / scene template?
  • layered scene / window ui system (for settings, controls, ect)