Pinned Repositories
addressbookrepo
my address book objective0c code repo
battleship
cocs2dx game battleship developed using c++ on mac os (xcode 5.0.2)
Catch
A modern, C++-native, header-only, framework for unit-tests, TDD and BDD
clang_format_only_diff_lines
cpp_functional_programming
List of materials about functional programming in C++
cppWebSockets
A simple, lightweight c++ WebSockets server library
DreamShell
Operating system for the Sega Dreamcast
dune2
dune2
pold500's Repositories
pold500/battleship
cocs2dx game battleship developed using c++ on mac os (xcode 5.0.2)
pold500/Catch
A modern, C++-native, header-only, framework for unit-tests, TDD and BDD
pold500/clang_format_only_diff_lines
pold500/cpp_functional_programming
List of materials about functional programming in C++
pold500/cppWebSockets
A simple, lightweight c++ WebSockets server library
pold500/dune2
dune2
pold500/ESRGAN
ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution (Third Region)
pold500/FastEndpointsExample
pold500/GeneFuse
Gene fusion detection and visualization
pold500/gens-rerecording
Automatically exported from code.google.com/p/gens-rerecording
pold500/jsgame
Simple webgl game
pold500/Krabz
sdsd
pold500/libwebsockets
canonical libwebsockets.org websocket library
pold500/my_project
test
pold500/nulldc
nullDC, a sega dreamcast emulator
pold500/pbr_renderer
pold500/protheans
pold500/reicast-emulator
Reicast is a multiplatform Sega Dreamcast emulator
pold500/RemoveAllPatchesWithParent
pold500/sdl_atf_test_scripts
Test scripts for sdl_atf
pold500/sdl_core
SmartDeviceLink In-Vehicle Software and Sample HMI
pold500/Simple-WebSocket-Server
A very simple, fast, multithreaded, platform independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Boost.Asio and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
pold500/test_docker
pold500/TikTakToe
pold500/ToolToEditPatchFiles
111
pold500/UnrealEditorPythonScripts
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.
pold500/vk_downloader
pold500/webgl-examples
https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API
pold500/websocketpp
C++ websocket client/server library
pold500/WinsockClientAndServer
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