Pinned Repositories
JNBullet
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
AmnesiaTheDarkDescent
financier
micronaut-quartz
Adds support for the Quartz Scheduler to a Micronaut Project
ParkitectNexusClient
An installer for mods, blueprints and savegames provided by ParkitectNexus.com.
rogl
A complete gl binding built for Rust
tis100pad
A web site for uploading and sharing solutions for the game TIS-100.
pollend's Repositories
pollend/micronaut-quartz
Adds support for the Quartz Scheduler to a Micronaut Project
pollend/AstroNvim
AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins
pollend/buck2
Build system, successor to Buck
pollend/codon
A high-performance, zero-overhead, extensible Python compiler using LLVM
pollend/config.nvim
A launch point for your personal nvim configuration
pollend/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
pollend/defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
pollend/duckdb
DuckDB is an in-process SQL OLAP Database Management System
pollend/flashlight
A C++ standalone library for machine learning
pollend/FlaxEngine
Flax Engine – multi-platform 3D game engine
pollend/ghidra
Ghidra is a software reverse engineering (SRE) framework
pollend/Hyprland
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
pollend/Nabla
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
pollend/Nabla-Examples-and-Tests
Nabla's Tests and Examples source code
pollend/NRI
pollend/NRIFramework
pollend/NRISamples
pollend/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
pollend/OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
pollend/Open3D
Open3D: A Modern Library for 3D Data Processing
pollend/rafx
Multi-backend renderer built on top of distill. The objective of this repo is to build a scalable, flexible, data driven renderer.
pollend/Resume
pollend/rune
An embeddable dynamic programming language for Rust.
pollend/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
pollend/ShaderMake
Shader Compilation Tool
pollend/template
AstroNvim template (v4+)
pollend/utest.h
🧪 single header unit testing framework for C and C++
pollend/warfork-qfusion
Warfork is powered by Qfusion a 3D game engine. The project was started by Victor Luchitz along with several others. It is written in C for use on Windows and Unix-based systems. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.
pollend/WickedEngine
3D engine with modern graphics
pollend/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.