/SimSpace

Entry for Nasa Space Apps 2016

Primary LanguageC#

Lost On Mars

Entry for Nasa Space Apps 2016

Virtual Reality Mars Rover experience.

Screenshots and more information.

##Resources Used

Models

Rover Model adapted from Viking Lander: http://nasa3d.arc.nasa.gov/detail/viking-c

Hab Model: http://nasa3d.arc.nasa.gov/detail/nmss-hdu

Textures derived from: http://www.nasa.gov/mission_pages/mars/images/index.html

Terrain Data from HIRISE:

Terrain 1: Bullseye Crater: http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=ESP_037352_2245

Terrain 2: Ares 3 Landing Site http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=ESP_041277_2115

Terrain 3: Arabia Terra http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=PSP_008520_2085

Earlier attempt used MOLA data from http://ode.rsl.wustl.edu/mars/indextools.aspx

Unity Asset Store:

Rocks:

https://www.assetstore.unity3d.com/en/#!/content/52973

https://www.assetstore.unity3d.com/en/#!/content/19288

Skybox: https://www.assetstore.unity3d.com/en/#!/content/4183

Materials: https://www.assetstore.unity3d.com/en/#!/content/37402