pookage/this-patchwork-quilt
Geolocation-based medieval city-builder powered by A-Frame and React
JavaScript
Issues
- 0
UI Styling
#29 opened - 0
Create Inventory & Items
#28 opened - 0
Give characters traits
#27 opened - 0
Create reasons to physically explore
#26 opened - 1
Show a compass whilst exploring
#25 opened - 0
- 1
Add controls to adjust the game-speed
#23 opened - 1
Create a game state for localStorage
#22 opened - 0
Give characters backstories and faces
#21 opened - 0
- 1
Rename `followers` to `companions`
#19 opened - 0
Save new camp locations
#18 opened - 1
- 0
Companion Interactions
#16 opened - 0
Add random Scenarios
#15 opened - 0
Make companions unique
#14 opened - 1
Add repercussions for user (in)actions
#13 opened - 1
Create a running log of events
#12 opened - 0
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Pick less garish colours
#5 opened - 0
Unify hover effects
#4 opened - 0
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