Roguelike library in C#
This is very much still in development and not yet ready for widespread use.
Things we have planned:
- VT100/ANSI terminal support
- 256-color and 24-bit color terminal support
- Map display and UI objects
- Procedural map generation
- Pathfinding, line-of-sight and cover functionality
- Something something items NPCs etc.
Well it's not all that usable right now, but there are some demos. There's a Makefile too. Type 'make' and some programs will pop up. Expect real documentation later.