Pinned Repositories
dodge_the_creeps
My first attempt at making a simple game using the Godot Engine....this game was written using GDScript.
first_game_dotnet
First game "Dodge The Bloopers" written in C#/.NET using the Godot Game Engine v3.2
akka_labj
angular_5_theory_practice_lab
AnimatedSprite
Simple prototype using the MonoGame(Formally known as the XNA framework) collection of libraries.
AnimatedSprites
MonoGame prototyping lab for 2D games
BadIps2
Scrapy test projects
code.notes
contracting.notes
currency-convertor
popasmuerf's Repositories
popasmuerf/code.notes
popasmuerf/AnimatedSprites
MonoGame prototyping lab for 2D games
popasmuerf/AnimatedSprite
Simple prototype using the MonoGame(Formally known as the XNA framework) collection of libraries.
popasmuerf/Docker-for-Developers
Docker for Developers, published by Packt
popasmuerf/pdflab
lab for learning how to generate pdfs in javascript
popasmuerf/jokes
I was a backend engineer who needed to learn Angular; so I wrote an Angular app that tells jokes. It runs. Give it a shot if you have nothing better to do.
popasmuerf/formsexample
popasmuerf/ttptforms
popasmuerf/spring_data_lab
popasmuerf/sakila
This is but one component (middle tier) of the backend of a Springboot web app featuring access to the famous Sakila Sql Database.
popasmuerf/reaper
Game engine written in Rust. Experimental Game Engine I am writing in Rust. Base functionality only so far. Will work on this as time permits.
popasmuerf/rust_coin
Experimenting with writing Blockchains from scratch. Been busy with work that actually pays me as of late....but I will definitely pick this back up soon.
popasmuerf/data_science_from_scratch
popasmuerf/marathon-input-monster
This was a micro service request by a colleague who worked in the Dev/Ops group when we both worked at a start-up named "Fractal Industries". I only bothered to repo the source of this service is because I wrote it in 2 days and was quite impressed with my self...LOL. If you want to know what it does, there is a README
popasmuerf/tcp_client
Command line TCP Client written in Rust. You can use it for basic testing of TCP related networking issues. With just a little modification. You can send a steady stream of TCP traffic to any host.
popasmuerf/tcp-echo-random
Newer version of the TCP-Echo Server that randomly sleeps from 1-5 seconds before responding back to the client
popasmuerf/tcp-echo-server
TCP Echo Server written in Rust. A useful tool for testing network client connections.....
popasmuerf/udp-echo-server
UDP echo server written in Rust. Could be useful in testing UDP based network connections.
popasmuerf/first_game_dotnet
First game "Dodge The Bloopers" written in C#/.NET using the Godot Game Engine v3.2
popasmuerf/dodge_the_creeps
My first attempt at making a simple game using the Godot Engine....this game was written using GDScript.
popasmuerf/demo_mockito
popasmuerf/ttptd_lab
Lab for learning the D programming language.
popasmuerf/dsfs
Exercises based on "Orielly's Data Science from Scratch"
popasmuerf/data_science_lab
So basically this is my effort to learn the fundamentals of Data Science....for what it is worth....
popasmuerf/pugnator_mongo
popasmuerf/pugnator
Judo registration site for DC Shufu
popasmuerf/pugnator_sql_db_backup
Back up of MySQL dump for pugnator's backing store
popasmuerf/learning_mysql
popasmuerf/workout.notes
popasmuerf/demo_user_resgistration
An example of Spring security mechanisms for a coding bootcamp I was teaching for back in the day.