An experimental synthesizer in unity, definetly not optimized, but it works. Contributions and imporovements are welcome!
Video example: https://streamable.com/ehrll
Unity 2018.2.3f1
Incremental compiler 0.0.42
To play a track file
- Create empty game object
- Add Player to it
- Assign the Track file
- Toggle play when in play mode
To play single notes
- Create empty game object
- Add Synthesizer to it
- Enable keyboard input
To play a single note from code, the Synthesizer component has a Play(note, duration)
method.