Pinned Repositories
chinese-xinhua
:orange_book: 中华新华字典数据库。包括歇后语,成语,词语,汉字。
frp
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.
luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
UnitySkipSplash
Skip Unity Splash Screen only one script.
YooAsset
unity3d resources management system
popefang's Repositories
popefang/chinese-xinhua
:orange_book: 中华新华字典数据库。包括歇后语,成语,词语,汉字。
popefang/frp
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.
popefang/luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
popefang/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
popefang/UnitySkipSplash
Skip Unity Splash Screen only one script.
popefang/YooAsset
unity3d resources management system