Pinned Repositories
chinese-xinhua
:orange_book: 中华新华字典数据库。包括歇后语,成语,词语,汉字。
cocos-playable-demo
frp
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.
luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
unity-objc-spam-generater
Unity导出的ios马甲包代码混淆
Unity_Shaders_Book
Unity Shader入门精要
UnitySkipSplash
Skip Unity Splash Screen only one script.
YooAsset
unity3d resources management system
popefang's Repositories
popefang/chinese-xinhua
:orange_book: 中华新华字典数据库。包括歇后语,成语,词语,汉字。
popefang/cocos-playable-demo
popefang/frp
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.
popefang/luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。
popefang/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
popefang/unity-objc-spam-generater
Unity导出的ios马甲包代码混淆
popefang/Unity_Shaders_Book
Unity Shader入门精要
popefang/UnitySkipSplash
Skip Unity Splash Screen only one script.
popefang/YooAsset
unity3d resources management system