About

This is the Game Engine Toolkit of CodinGame. With it one can develop a game for the CodinGame platform.

This engine is meant to be imported with maven from a project such as the Game Engine skeleton.

Getting started

Check the documentation on the github repository.

Usage

Using the Game Runner

See Game Runner readme.

Using the Game Manager

See Game Manager readme.

Using the Graphic Entity Module

See Graphic Entity Module readme.

Configuring your game

Code Stub

You may add to the config/ folder a text file named stub.txt. If the contents of this file is a syntaxically valid CodinGame Stub Generator input, the IDE will be prefilled with input/output code.

See Stub Generator Syntax for details.

Viewer configuration

You can change the default player colors to whatever you wish by adding an export to config.js:

export const playerColors = [
      '#ff1d5c', // radical red
      '#22a1e4', // curious blue
      '#ff8f16', // west side orange
      '#6ac371', // mantis green
      '#9975e2', // medium purple
      '#3ac5ca', // scooter blue
      '#de6ddf', // lavender pink
      '#ff0000'  // solid red
    ];

The colors must respect the above format.

You can change the identifier of your game for the IDE's cache by adding an export to config.js:

export const gameName = 'MyGame';

This doesn't have any effect on user experience yet.

Statement

Place a file named statement_en.html in the config/ directory and it will be used for as the statement of your game.

For a game with multiple leagues, you may place a file named statement_en.html.tpl in the config/ directory and it will be used as a basis for the statement of each league when you click the export button.

Within the .tpl file, you may place special comment blocks to indicate whether a block of html should be included for any specified league.

Example

This statement_en.html.tpl:

<!-- LEAGUES level1 level2 level3 -->
<div>
  <p> Always included </p>
  <!-- BEGIN level1 -->
    <p> Included in first league </p>
  <!-- END -->
  <!-- BEGIN level2 -->
    <p> Included in second league </p>
  <!-- END -->
  <!-- BEGIN level1 level2 -->
    <p> Included both first and second league </p>
  <!-- END -->
</div>

Will result in these three statements for a three-league game:

First league in config/level1/statement_en.html:

<div>
  <p> Always included </p>
    <p> Included in first league </p>
    <p> Included both first and second league </p>
</div>

Second league in config/level2/statement_en.html:

<div>
  <p> Always included </p>
    <p> Included in second league </p>
    <p> Included both first and second league </p>
</div>

Third league in config/level3/statement_en.html:

<div>
  <p> Always included </p>
</div>

Welcome popup

Welcome popups can be used in Multiplayer games with multiple leagues. They will be displayed when a player is promoted to the next league.

Place a file named welcome_en.html in every config/level<number> directory you want the popup to be used in.

You can display images using <img src="your_image.jpg"/>. The image files must be located in the same directory.