/Azul-Game

Implements the Azul board game as a console game built in C++

Primary LanguageC++

Azul Game (Console)

Implements the Azul board game as a console game built in C++ using the following programming skills:

  • Pointers
  • Dynamic Memory Management
  • File Processing
  • Polymorphism and Encapsulation
  • Program State Management
  • Exception Handling
  • Data structures

Playing

Just run ./azul-game -s and the console will prompt you through the steps to set-up names for players and the various different modes of the game.

Advanced Play

The game implements advanced modes:

  • Choice of 2, 3 or 4 players
  • Players can choose a "Grey Mode" or even a 6-tile mode
  • Players can also choose to pick from one or two central factories.

Gameplay

Architecture

The architecture of the application follows a standard Object-Oriented Architecture with the objects divided into re-usable, single-responsibility components which follow composition over inheritance. Architecture

Testing

Conducted various tests by automatically saving the game during various points of the gameplay and restarting the game from this saved state. The various tests are in the tests folder.