Pinned Repositories
Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
compskin
Implementation of "Compressed Skinning for Facial Blendshapes", SIGGRAPH 2024
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
domain-transfer-network
TensorFlow Implementation of Unsupervised Cross-Domain Image Generation
DualGAN
DualGAN-tensorflow: tensorflow implementation of DualGAN
HandTracker
3D Hand Tracking using input from a depth sensor.
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
precomputed-radiance-transfer
undergraduate student course project in Zhejiang University
pramanc's Repositories
pramanc/precomputed-radiance-transfer
undergraduate student course project in Zhejiang University
pramanc/Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
pramanc/HandTracker
3D Hand Tracking using input from a depth sensor.
pramanc/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
pramanc/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
pramanc/bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
pramanc/compskin
Implementation of "Compressed Skinning for Facial Blendshapes", SIGGRAPH 2024
pramanc/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
pramanc/domain-transfer-network
TensorFlow Implementation of Unsupervised Cross-Domain Image Generation
pramanc/DualGAN
DualGAN-tensorflow: tensorflow implementation of DualGAN
pramanc/engine
Fast and lightweight WebGL game engine
pramanc/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
pramanc/Handbook4Bullet
Bullet物理引擎QQ讨论群533030320 文件资料档
pramanc/hmodel
Project page of "Sphere Meshes for Real-Time Hand Modeling and Tracking"
pramanc/htrack
pramanc/image2diffusionCurves
transfer a image into diffusion curves
pramanc/libigl-python-bindings
IGL python bindings
pramanc/rtx-explore
DirectX Raytracing Path Tracer
pramanc/synthetic-computer-vision
A list of synthetic dataset and tools for computer vision
pramanc/three.js
JavaScript 3D library.
pramanc/three.js.sourcecode
three.js 源码注释
pramanc/Unreal-Engine-4-Scripting-with-CPlusPlus-Cookbook
Code repository for Unreal Engine 4 Scripting with C++ Cookbook, published by Packt
pramanc/webgl2-fundamentals
WebGL 2 lessons starting from the basics
pramanc/webgl2examples
Rendering algorithms implemented in raw WebGL 2.