/NeatMetadata

Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.

Primary LanguageC++MIT LicenseMIT

Neat Metadata

Editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.

Examples

Some of the possibilities that this plugin exposes. Look at the supported metadata table to see all available metadata.

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Gameplay Tags