zmq
ØMQ bindings for node.js.
Installation
on Windows:
First install Visual Studio and either Node.js or io.js.
Ensure you're building zmq from a conservative location on disk, one without
unusual characters or spaces, for example somewhere like: C:\sources\myproject
.
Installing the ZeroMQ library is optional and not required on Windows. We
recommend running npm install
and node executable commands from a
github for windows shell or similar environment.
installing on Unix/POSIX (and osx):
First install pkg-config
and the ZeroMQ library.
This module is compatible with ZeroMQ versions 2, 3 and 4. The installation
process varies by platform, but headers are mandatory. Most Linux distributions
provide these headers with -devel
packages like zeromq-devel
or
zeromq3-devel
. Homebrew for OS X provides versions 4 and 3 with packages
zeromq
and zeromq3
, respectively. A
Chris Lea PPA
is available for Debian-like users who want a version newer than currently
provided by their distribution. Windows is supported but not actively
maintained.
Note: For zap support with versions >=4 you need to have libzmq built and linked against libsodium. Check the Travis configuration for a list of what is tested and therefore known to work.
with your platform-specifics taken care of, install and use this module:
$ npm install zmq
Examples
Push/Pull
// producer.js
var zmq = require('zmq')
, sock = zmq.socket('push');
sock.bindSync('tcp://127.0.0.1:3000');
console.log('Producer bound to port 3000');
setInterval(function(){
console.log('sending work');
sock.send('some work');
}, 500);
// worker.js
var zmq = require('zmq')
, sock = zmq.socket('pull');
sock.connect('tcp://127.0.0.1:3000');
console.log('Worker connected to port 3000');
sock.on('message', function(msg){
console.log('work: %s', msg.toString());
});
Pub/Sub
// pubber.js
var zmq = require('zmq')
, sock = zmq.socket('pub');
sock.bindSync('tcp://127.0.0.1:3000');
console.log('Publisher bound to port 3000');
setInterval(function(){
console.log('sending a multipart message envelope');
sock.send(['kitty cats', 'meow!']);
}, 500);
// subber.js
var zmq = require('zmq')
, sock = zmq.socket('sub');
sock.connect('tcp://127.0.0.1:3000');
sock.subscribe('kitty cats');
console.log('Subscriber connected to port 3000');
sock.on('message', function(topic, message) {
console.log('received a message related to:', topic, 'containing message:', message);
});
Monitoring
You can get socket state changes events by calling to the monitor
function.
The supported events are (see ZMQ docs for full description):
- connect - ZMQ_EVENT_CONNECTED
- connect_delay - ZMQ_EVENT_CONNECT_DELAYED
- connect_retry - ZMQ_EVENT_CONNECT_RETRIED
- listen - ZMQ_EVENT_LISTENING
- bind_error - ZMQ_EVENT_BIND_FAILED
- accept - ZMQ_EVENT_ACCEPTED
- accept_error - ZMQ_EVENT_ACCEPT_FAILED
- close - ZMQ_EVENT_CLOSED
- close_error - ZMQ_EVENT_CLOSE_FAILED
- disconnect - ZMQ_EVENT_DISCONNECTED
All events get 2 arguments:
- fd - The file descriptor of the underlying socket (if available)
- endpoint - The underlying socket endpoint
A special monitor_error
event will be raised when there was an error in the monitoring process, after this event no more
monitoring events will be sent, you can try and call monitor
again to restart the monitoring process.
monitor(interval, numOfEvents)
Will create an inproc PAIR socket where zmq will publish socket state changes events, the events from this socket will
be read every interval
(defaults to 10ms).
By default only 1 message will be read every interval, this can be configured by using the numOfEvents
parameter,
where passing 0 will read all available messages per interval.
unmonitor()
Stop the monitoring process
example
// Create a socket
var zmq = require('zmq');
socket = zmq.socket('req');
// Register to monitoring events
socket.on('connect', function(fd, ep) {console.log('connect, endpoint:', ep);});
socket.on('connect_delay', function(fd, ep) {console.log('connect_delay, endpoint:', ep);});
socket.on('connect_retry', function(fd, ep) {console.log('connect_retry, endpoint:', ep);});
socket.on('listen', function(fd, ep) {console.log('listen, endpoint:', ep);});
socket.on('bind_error', function(fd, ep) {console.log('bind_error, endpoint:', ep);});
socket.on('accept', function(fd, ep) {console.log('accept, endpoint:', ep);});
socket.on('accept_error', function(fd, ep) {console.log('accept_error, endpoint:', ep);});
socket.on('close', function(fd, ep) {console.log('close, endpoint:', ep);});
socket.on('close_error', function(fd, ep) {console.log('close_error, endpoint:', ep);});
socket.on('disconnect', function(fd, ep) {console.log('disconnect, endpoint:', ep);});
// Handle monitor error
socket.on('monitor_error', function(err) {
console.log('Error in monitoring: %s, will restart monitoring in 5 seconds', err);
setTimeout(function() { socket.monitor(500, 0); }, 5000);
});
// Call monitor, check for events every 500ms and get all available events.
console.log('Start monitoring...');
socket.monitor(500, 0);
socket.connect('tcp://127.0.0.1:1234');
setTimeout(function() {
console.log('Stop the monitoring...');
socket.unmonitor();
}, 20000);
Running tests
Install dev deps:
$ git clone https://github.com/JustinTulloss/zeromq.node.git zmq && cd zmq
$ npm i
Build:
# on unix:
$ make
# building on windows:
> npm i
Test:
# on unix:
$ make test
# testing on windows:
> npm t
Running benchmarks
Benchmarks are available in the perf
directory, and have been implemented
according to the zmq documentation:
How to run performance tests
In the following examples, the arguments are respectively:
- the host to connect to/bind on
- message size (in bytes)
- message count
You can run a latency benchmark by running these two commands in two separate shells:
node ./local_lat.js tcp://127.0.0.1:5555 1 100000
node ./remote_lat.js tcp://127.0.0.1:5555 1 100000
And you can run throughput tests by running these two commands in two separate shells:
node ./local_thr.js tcp://127.0.0.1:5555 1 100000
node ./remote_thr.js tcp://127.0.0.1:5555 1 100000
Running make perf
will run the commands listed above.