OSIN is an OAuth2 server library for the Go language, as specified at http://tools.ietf.org/html/rfc6749 and http://tools.ietf.org/html/draft-ietf-oauth-v2-10.
Using it, you can build your own OAuth2 authentication service.
The library implements the majority of the specification, like authorization and token endpoints, and authorization code, implicit, resource owner and client credentials grant types.
- go-uuid (http://code.google.com/p/go-uuid)
import "github.com/RangelReale/osin"
// TestStorage implements the "osin.Storage" interface
server := osin.NewServer(osin.NewServerConfig(), &TestStorage{})
// Authorization code endpoint
http.HandleFunc("/authorize", func(w http.ResponseWriter, r *http.Request) {
resp := server.NewResponse()
if ar := server.HandleAuthorizeRequest(resp, r); ar != nil {
// HANDLE LOGIN PAGE HERE
ar.Authorized = true
server.FinishAuthorizeRequest(resp, r, ar)
}
osin.OutputJSON(resp, w, r)
})
// Access token endpoint
http.HandleFunc("/token", func(w http.ResponseWriter, r *http.Request) {
resp := server.NewResponse()
if ar := server.HandleAccessRequest(resp, r); ar != nil {
ar.Authorized = true
server.FinishAccessRequest(resp, r, ar)
}
osin.OutputJSON(resp, w, r)
})
http.ListenAndServe(":14000", nil)
Open in your web browser:
http://localhost:14000/authorize?response_type=code&client_id=1234&redirect_url=http%3A%2F%2Flocalhost%3A14000%2Fappauth%2Fcode
The code is licensed using "New BSD" license.
Rangel Reale