This repository contains original Mod Tools for Call of Duty supplied by Infinity Ward together with its update to version 1.1.
Call of Duty Promod team does not claim any ownership to these files.
Following information has been supplied by Infinity Ward as readme.txt.
Please note that CoD4 Mod Tools requires your video drivers and DirectX to be up to date. For certain applications to work correctly a DX9 video card is required, even though the game itself will run on a DX8 video card. Please contact your hardware manufacturer to find the latest drivers for your system.
The CoD4 Mod Tools do not work in Windows Vista, although some users have reported some success running them in Windows XP Compatibility Mode.
CoD4 Mod Tools require that your Call of Duty 4: Modern Warfare installation has been updated to version 1.4. Patches are available at http://www.infinityward.com/modernwarfare/patch
Currently, Cod4 Mod tools are only supported for the English version of the game. Other languages will be supported soon.
The CoD4 Mod Tools require a DirectX 9 Shader Model 3.0 compliant card and the .NET Framework Version 2.0 or higher, available from Windows Update or http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en
To install, unzip the files to your Call of Duty 4 - Modern Warfare directory. This is where you installed the game to. The default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
Once unzipped you will want to make shortcuts to the following applications:
[gamepath]\bin\CoD4CompileTools\CoD4CompileTools.exe
[gamepath]\bin\MoDBuilder.exe
These are the only two applications that you should have shortcuts to, or run directly from explorer. The other exe files not listed above are not intended to be ran directly because they require special working directory and/or command line options. CoD4CompileTools.exe contains propper icons to launch those applications.
If you plan on using Maya to export models and animation, please refer to the following link for maya setup instructions: http://www.infinityward.com/wiki/index.php?title=Maya
When running CoD4CompileTools for the first time you must click the "browse" button in the upper left corner of the "Preferences" tab and browse to the location the game is installed. Again, the default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
When running CoD4Radiant for the first time you will be prompted to load a project file. You will need to load the included cod4.prj project file which is located in "\bin".
When running CoD2_EffectsEd for the first time, you will be asked to browse to the location the game is installed. The default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
For further documentation and tutorials please visit the official Infinity Ward wiki help page at http://www.infinityward.com/wiki/