/plateup-overcooked-patience

A simple mod that automatically buys another life when a customer loses patience, assuming you can afford it. Makes the game a little more forgiving, without removing the risk of losing entirely.

Primary LanguageC#

overcooked patience

Makes a customer losing patience not a game-ending situation, assuming you have enough coins.

Preview0 Preview1

There are two modes, available in the Mod Settings menu:

  • Lose Coins: When a customer loses patience, lose 0, 5, 10, or ALL of your coins. Additionally, selecting "progressive" will cause you to lose 5, 10, 15, etc per group (resets each day). If you have no coins to lose (when "0" isn't selected), the game ends.
  • 3 strikes: If 3 customers lose patience in one day, the game ends.

Preferences

Note: This mod only works through the workshop.

Requirements

  • KitchenLib
  • Harmony

Installation

Acknowledgements

  • Pimpin'Yuu and Straightedge109 [twitch] for suffering through testing with me
  • ValenberghsSven / Testymagic for helping figure out why money would occasionally disappear unexpectedly at the end of days
  • philadelphus - progressive mode suggestion
  • rossc719 - exponential mode suggestion