React Email Editor
The excellent drag-n-drop email editor by Unlayer as a React.js wrapper component. This is the most powerful and developer friendly visual email builder for your app.
Video Overview |
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Watch video overview: https://youtu.be/MIWhX-NF3j8 |
Live Demo
Check out the live demo here: http://react-email-editor-demo.netlify.com/ (Source Code)
Blog Post
Here's a blog post with a quickstart guide: https://medium.com/unlayer-blog/creating-a-drag-n-drop-email-editor-with-react-db1e9eb42386
Installation
The easiest way to use React Email Editor is to install it from NPM and include it in your own React build process.
npm install react-email-editor --save
Usage
Require the EmailEditor component and render it with JSX:
import React, { useRef } from 'react';
import { render } from 'react-dom';
import EmailEditor from 'react-email-editor';
const App = (props) => {
const emailEditorRef = useRef(null);
const exportHtml = () => {
emailEditorRef.current.editor.exportHtml((data) => {
const { design, html } = data;
console.log('exportHtml', html);
});
};
const onReady = () => {
// editor is ready
// you can load your template here;
// const templateJson = {};
// emailEditorRef.current.editor.loadDesign(templateJson);
};
return (
<div>
<div>
<button onClick={exportHtml}>Export HTML</button>
</div>
<EmailEditor ref={emailEditorRef} onReady={onReady} />
</div>
);
};
render(<App />, document.getElementById('app'));
Methods
method | params | description |
---|---|---|
loadDesign | Object data |
Takes the design JSON and loads it in the editor |
saveDesign | Function callback |
Returns the design JSON in a callback function |
exportHtml | Function callback |
Returns the design HTML and JSON in a callback function |
See the example source for a reference implementation.
Properties
editorId
String
HTML div id of the container where the editor will be embedded (optional)style
Object
style object for the editor container (default {})minHeight
String
minimum height to initialize the editor with (default 500px)onLoad
Function
called when the editor instance is createdonReady
Function
called when the editor has finished loadingoptions
Object
options passed to the Unlayer editor instance (default {})tools
Object
configuration for the built-in and custom tools (default {})appearance
Object
configuration for appearance and theme (default {})projectId
Integer
Unlayer project ID (optional)
See the Unlayer Docs for all available options.
Custom Tools
Custom tools can help you add your own content blocks to the editor. Every application is different and needs different tools to reach it's full potential. Learn More
Localization
You can submit new language translations by creating a PR on this GitHub repo: https://github.com/unlayer/translations. Translations managed by PhraseApp
License
Copyright (c) 2023 Unlayer. MIT Licensed.