UFOMOFO is a work-in-progress side scroller for iOS built in a custom engine with roots in GCD and Core Graphics. The project file is a sample level and graphics tests for the assorted sprites.
In the level test, swipe to navigate your ufo further in the level. Press and hold on a cow to abduct them, but be careful - if a human sees you, they may attack.
Use the pinch gesture to switch to the next test.
This was originally written in Objective-C with the iPhone 5 as the target, but the project will likely find new life as a browser-based game in the future.
This project demonstrates:
- Multi-threading through GCD
- Core Graphics vector effects
- Parallax effects
- Simple AI
- Simple game mechanics; score-keeping and a timer
Unfinished and pre-alpha, with many bugs to work out. Most gameplay mechanics are in a testing phase.