Note: This is a first draft and a work in progress.
Game design investigations into color systems in the style of Magic the Gathering. These investigations can be applied just as well to element systems (ex. fire/water/earth/air) or other ways of categorizing game entities, and can be applied to non-card games.
- Core Concepts
- Color Spaces
- Colors and Languages [forthcoming]
- Colors Across Domains [forthcoming]
- Colors Themes
- Color Themes and Culture [forthcoming]
- Multicolor
- By The Numbers