Main goal of this project is to port old Czech game Fish Fillets that was opensourced to Rust.
// REST IN PROGRESS
Fish Fillets - Next Generation http://fillets.sf.net
Library SDL = Simple DirectMedia Layer (video, input, sound)
- libSDL >= 1.2, www.libsdl.org
Library SDL_mixer (multiple sounds)
- libSDL_mixer >= 1.2.5, http://www.libsdl.org/projects/SDL_mixer/
Library SDL_image (PNG support)
- libSDL_image, http://www.libsdl.org/projects/SDL_image/
Library SDL_ttf (TrueType UTF-8 fonts)
- libSDL_ttf, http://www.libsdl.org/projects/SDL_ttf/
Library LUA (script language, used for debug console, configuration, levels,...)
- liblua50, www.lua.org
- liblualib50
- Compile the game: $ tar xzf fillets-ng.tar.gz $ cd fillets-ng $ ./configure $ make $ make install
- Download fillets-ng-data from http://fillets.sourceforge.net/download.php
- Extract fillets-ng-data.tar.gz to a $datadir. default: /usr/local/share/games/fillets-ng/
$ ./src/game/fillets systemdir=$datadir
Up, down, left and right arrow keys control the current fish. Use space bar to switch between the fish.
See also "How to Play" $datadir/doc/html/manual.html
restart level - Backspace undo - -/+ help - F1 save game - F2 load game - F3 show/hide move counter - F5 show/hide subtitles - F6 game menu - F10 fullscreen - F11 faster game - Shift