ldl-env-utils
Utilities to parse .env files or straight .env strings, with some additional features which will allow you to add transforms or ignore certain lines, you can also extend it to add custom transforms of your own.
Main ENV file concept
A .env file is a file which is used to specify different configurations for different code environments, production/staging/development. These files are usually not committed in git and are comprised usually of:
- Comments
- Variables (VAR=VALUE)
- Empty lines
They contain vital settings for your application to work on each environment.
Examples of some useful use cases of .env:
- At my LOCAL dev environment creating a new feature which notifies users through email, sending emails must be disabled.
- At my LOCAL dev environment, I would like some additional debugging information to be added inside each request.
- At my LOCAL dev environment, the database password is 123456
- At PRODUCTION environment, the database password is
- At PRODUCTION environment, no debugging info must be added on each request.
LDL .env concept
An env file/string can contain the fore mentioned comments, variables, empty lines plus certain compiler directives which allow us to do special actions / transforms on variables / skip certain lines / detect duplicate variables.
Parser and compilers
This package contains a set of parsers and compilers, in this section we explain what each one of these do:
Parsers
Parsers are in charge of interpreting/parsing which kind of line are we dealing with, for example:
is it a comment? is it a variable ? is it an empty line? is it a directive? is it an unknown line that we can't parse?
For each different line type, the parser will return an EnvLineCollection containing objects which represent each line, following our previous questions:
is it a comment? EnvLineComment is it a variable ? EnvLineVar is it an empty line? EnvEmptyLine is it a directive? EnvCompilerDirective is it an unknown line that we can't parse? EnvUnknownLine
Parsing code example (from an array containing strings)
echo "Create Parser Collection\n";
$parserCollection = new EnvLineParserCollection([
new EnvLineCommentParser(),
new EnvLineCompilerDirectiveParser(),
new EnvEmptyLineParser(),
new EnvLineVarParser()
]);
$parser = new EnvParser();
//Lines to be parsed
$lines = [
'#COMMENT LINE',
'App_Admin_URL=http://localhost:8080',
'MAINTENANCE_MODE=0',
'Hey whats up?',
'!LDL-COMPILER START={"ignore": true}',
'MUST_NOT_BE_SHOWN=1',
'MUST_NOT_BE_SHOWN=2',
'!LDL-COMPILER STOP'
];
echo "Lines to be parsed:\n";
echo var_export($lines,true)."\n\n";
echo "Parse lines:\n";
$lines = $parser->parse($lines);
foreach($lines as $line){
dump(sprintf('%s = %s', get_class($line), $line));
}
Output of the previous code will be the following:
Parse lines:
^ "LDL\Env\Util\Line\Type\Comment\EnvLineComment = #COMMENT LINE"
^ "LDL\Env\Util\Line\Type\Variable\EnvLineVar = App_Admin_URL=http://localhost:8080"
^ "LDL\Env\Util\Line\Type\Variable\EnvLineVar = MAINTENANCE_MODE=0"
^ "LDL\Env\Util\Line\Type\EnvUnknownLine = UNKNOWN LINE"
^ "LDL\Env\Util\Line\Type\Directive\EnvLineDirective = !LDL-COMPILER START={"ignore": true}"
^ "LDL\Env\Util\Line\Type\Variable\EnvLineVar = MUST_NOT_BE_SHOWN=1"
^ "LDL\Env\Util\Line\Type\Variable\EnvLineVar = MUST_NOT_BE_SHOWN=2"
^ "LDL\Env\Util\Line\Type\Directive\EnvCompilerDirective = !LDL-COMPILER STOP"
All different core parsers can be found at the folder:
src/Env/Util/Line/Parser/*
For a complete example see:
EnvFileParser
In most situations you will most likely be parsing files, for this, there's an EnvFileParser class with a parse method which takes in a set of iterable items, you can pass an array or an object which implements \Traversable, internally this collection will be transformed into a ReadableFileCollection, if a file is not readable an exception will be thrown.
Example:
$parser = new EnvFileParser();
$parser->parse([
'/path/to/file1/.env',
'/path/to/file2/.env'
]);
foreach($lines as $line){
dump(sprintf('%s = %s', get_class($line), $line));
}
For a complete example see:
Compiler
Main functionality of the compiler can be thought as "Take a bunch of lines and apply some transformations to them"
The EnvCompiler class has a compile method which takes in an EnvLineCollection, this collection ideally will be the return value of the previously parsed strings/files.
//See parser example above
$parsedLines = $parser->parse();
$compiler = new EnvCompiler();
$compiled = $compiler->compiler($parsedLines);
foreach($compiled as $line){
echo "$line\n";
}
Output:
#COMMENT LINE
App_Admin_URL=http://localhost:8080
MAINTENANCE_MODE=0"
The EnvCompiler class uses an EnvCompilerDirectiveCollection, each item on this collection must be an instance of EnvCompilerDirectiveInterface. The collection can be passed to EnvCompiler as a constructor argument (enabling you to add a custom set of compiler directives) or a default containing the core compilers will be created.
Directives
Compiler directives allow you to apply transforms to variables, throw exceptions when a duplicate variable name has been found, skipping empty lines, etc.
Creating directives
There are different ways to create a directive, the first and most simple is to create it from a string and then parse said string directive to obtain an object.
Directive from string
<?php declare(strict_types=1);
use LDL\Env\Util\Line\Parser\Directive\EnvLineCompilerDirectiveParser;
$myDirective = '!LDL-COMPILER START={"VAR_NAME_CASE":null,"IGNORE":false,"COMMENTS":false,"ONDUPLICATEVAR":"throw","ONUNKNOWLINE":"discard"}';
$parser = new EnvLineCompilerDirectiveParser();
//Create the directive from string
$directive = $parser->createFromString($myDirective);
EnvLineDirective from custom directives
You can also create a directive from objects
<?php declare(strict_types=1);
use LDL\Env\Util\Compiler\Collection\EnvCompilerDirectiveCollection;
use LDL\Env\Util\Compiler\Directive\EnvVarCaseTransformCompilerDirective;
use LDL\Env\Util\Line\Type\Directive\Factory\EnvLineDirectiveFactory;
use LDL\Env\Util\Compiler\Directive\EnvSkipEmptyCompilerDirective;
$directives = new EnvCompilerDirectiveCollection([
new EnvVarCaseTransformCompilerDirective(
EnvVarCaseTransformCompilerDirective::CASE_UPPER
),
new EnvSkipEmptyCompilerDirective()
]);
$directive = EnvLineDirectiveFactory::createStart($directives);
echo $directive->getString();
Output of the previous code will be:
!LDL-COMPILER START={"VAR_NAME_CASE":"UPPER","SKIP_EMPTY":true}
Obtaining directives from a directive object
Last case is to obtain available directives as objects from an EnvLineDirectiveInterface object
<?php declare(strict_types=1);
use LDL\Env\Util\Line\Parser\Directive\EnvLineCompilerDirectiveParser;
use LDL\Env\Util\Line\Type\Directive\Factory\EnvLineDirectiveFactory;
$myDirective = '!LDL-COMPILER START={"COMMENTS":false,"ONDUPLICATEVAR":"throw","ONUNKNOWLINE":"discard"}';
$parser = new EnvLineCompilerDirectiveParser();
//Create the directive from string
$directive = $parser->createFromString($myDirective);
$directives = EnvLineDirectiveFactory::getDirectives($directive);
foreach($directives as $directive){
dump(get_class($directive));
dump($directive->toArray());
}
$directive = EnvLineDirectiveFactory::createStart($directives);
echo $directive->getString();
Output:
^ "LDL\Env\Util\Compiler\Directive\EnvIgnoreCommentsCompilerDirective"
^ array:1 [
"COMMENTS" => false
]
^ "LDL\Env\Util\Compiler\Directive\EnvDuplicateVarResolverCompilerDirective"
^ array:1 [
"ONDUPLICATEVAR" => "throw"
]
^ "LDL\Env\Util\Compiler\Directive\EnvUnknownLineCompilerDirective"
^ array:1 [
"ONUNKNOWLINE" => "discard"
]
!LDL-COMPILER START={"COMMENTS":false,"ONDUPLICATEVAR":"throw","ONUNKNOWLINE":"discard"}
Default core compiler directives:
- EnvSkipEmptyCompilerDirective
Skips empty lines
- EnvVarCaseTransformCompilerDirective
Transforms casing on variables (upper or lower),
- EnvIgnoreLineCompilerDirective
When this directive is used, lines below it will be ignored,
- EnvIgnoreCommentsCompilerDirective
Ignores all comments
- EnvDuplicateVarResolverCompilerDirective
If a variable with a duplicate name is found, an exception can be thrown, or a resolution of which variable to use can be specified.
- EnvUnknownLineCompilerDirective
By default, if an unknown line is found, an exception will be thrown, the line can also be discarded.
Default core compiler directives can be found in:
src/Env/Util/Compiler/Directive
EnvCompiler compile method
The compile method works in the following way:
- When a start EnvLineDirective is found, that directive is applied to the rest of the lines
- If another start directive is found, that directive will take point and the previous directive will be lost
- When a stop EnvLineDirective is found, no directives will be applied.
NOTE: If you have set a master directive in EnvCompiler through the constructor, when finding a stop directive, the master directive will be used.
TODO
- Write instructions on how to create your very own parser
- Write instructions on how to create your very own compiler directive