Return to Castle Wolfenstein for OpenPandra (featuring ARM support and GLES renderer)
This fork is aimed at OpenPandra, so get:
- ARM compatibilty (using -DARM)
- Some NEON optimized code (using -DNEON)
- GLES renderer (using -DHAVE_GLES)
- Toggle Crouch function (using -DCROUCH), disabled by default, with a new variable in cfg to activate
- Some Aim assist (using -AUTOAIM), where the mouse slow down and acceleration is set to 0 wen aiming someone not friendly
- OpenPandora support of course (using -DPANDORA), for screen resolution mainly.
For the Pandora version, I used some Hardwired modif in the Construct file To compile (using code::blocks PND), go inside src/unix and type "./cons -- release" to construct full release version
For more info on the OpenPandora go here: http://boards.openpandora.org/ Specific thread for Return to Castle Wolfenstein on the OpenPandora here: http://boards.openpandora.org/index.php/topic/13997-return-to-castle-wolfenstein/