/HelloUnreal

Some UE4 Demos

Primary LanguageC++MIT LicenseMIT

HelloUnreal

Some UE4 Demos

List

1.Fixd Weapon Clipping--(by MaterialFunc to Change Vertices Location, make those closed to NearClipPlane)

2.Fixd CameraFOV and MeshFOV--(make Scene Width tile the Viewport Width, MeshFOV not affected by CameraFOV)