/OpenGL-Basic-Rendering

Basic cross-platform rendering in OpenGL

Primary LanguageC++

OpenGL Basic Rendering

Basic rendering in OpenGL (using GLFW for cross-platform windows and context managment and GLEW for loading/wrangling the GPU's dll implementation of the modern OpenGL specification)

Prerequisites

  • Visual Studio 2017+

Starting

Just import the project through VS

Current progress

  • Project Setup (GLEW/GLFW)