pwiecz's Stars
selfshadow/ltc_code
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
cxong/cdogs-sdl
Classic overhead run-and-gun game
s-macke/starflight-reverse
Reversed engineered game Starflight (1986)
MoAlyousef/zfltk
Zig bindings for the FLTK gui library
ioan-chera/eureka-editor
Eureka is a cross-platform map editor for the DOOM engine games.
golang/geo
S2 geometry library in Go
wxIshiko/wxCharts
A library to create charts in wxWidgets applications
jmtd/wadc
wadc - A programming language for the construction of Doom maps
wxWidgets/wxWidgets
Cross-Platform C++ GUI Library
adamerose/PandasGUI
A GUI for Pandas DataFrames
fltk/fltk
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
hajimehoshi/ebiten
Ebitengine - A dead simple 2D game engine for Go
adepierre/Caffe_AlphaZero
Implementation of Deepmind's AlphaZero algorithm with Caffe and C++
cnr-isti-vclab/meshlab
The open source mesh processing system
pwiecz/sicp.texi
Texinfo version of "Structure and Interpretation of Computer Programs"