/vscode-bitmelo-editor

Bitmelo editor embedded in vscode

Primary LanguageHTML

bitmelo-editor-unofficial README

Make Bitmelo games in VS code. Use the art, sound and tilemap editors from Bitmelo. Work on your code in a real IDE and live share.

Bitmelo Editor Official README

Bitmelo Editor Licence (dual licensed, look at README)


Screenshots

drawing drawing

What commands are added?

>Initialize Bitmelo
Create a new empty Bitmelo project in the editor, saves to local files

>Open Bitmelo
Reopen a local Bitmelo project in the editor

>Lock Bitmelo
Lock your editor to prevent changes and allow others to edit on Live Share

>Unlock Bitmelo
Unlock your editor to allow changes

>Export Bitmelo
Export the code from a bitmeloExport.json file back out into your code directory

How are your projects saved?

.
├──bitmeloExport.json        <-- All your project data, synced live
├──backups                   <-- Backups of your project taken every 2 minutes
│   └──bitmeloExport_1657.js <-- A backup, it's an old copy of "bitmeloExport.json"
└──code                      <-- Human readable code, synced with project when saved
	└──0_MyScript.js         <-- First script, named "MyScript"
	└──1_MyOtherScript.js    <-- Second script, named "MyOtherScript"

Any limitations?

Bitmelo code tab is removed: You are in VS code for a reason

Bitmelo publish tab is removed: I don't want to deal with accounts, you can still export when you are done

This may be a buggy mess I wrote in 3 days: Good thing there are automatic backups

Live share on art/sound/tilemaps: Only the person can edit art/sound/tilemaps at a time

Release Notes

1.4.1

  • Fixed bugs

1.4.0

  • Added auto backup system
  • Fixed bugs

1.3.0

  • Added system to allow only one unlocked editor at a time
  • Fixed bugs

1.2.0

  • Added editor locking
  • Fixed bugs

1.1.0

  • Added auto code sync
  • Fixed bugs

1.0.0

  • Initial release of bitmelo-editor-unofficial