TerrainMagic brings a set of tools that makes it easier to create & modify landscapes in Unreal Engine.
It works with your existing landscape & materials but adds extra tools to make things faster & better.
Have a look at the intro:
For non-commerical projects, you can also get it from here:
- Close your existing Unreal Engine app.
- Download the plugin from a release for your engine version.
- Create a directory inside your project called "Plugins" from the Windows File Browser
- Extract the downloded plugin into that directory
- Start your project, you will get a prompt asking to compile & proceed
- In order to do that, you need to setup following things:
- Visual Studio for Unreal Engine: https://bit.ly/3EJqAFS
- Download & install DotNet SDK 6.x
Nothing is perfect & so does the Open Land. But we would like to fix issues, add new features & answer your questions.
Here are some links: