qemel's Stars
Unity-Technologies/EntityComponentSystemSamples
hadashiA/VitalRouter
The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.
Filip-Drabinski/Godot.DependencyInjection
Godot.DependencyInjection
AnnulusGames/DebugUI
A framework for building debugging tools built on Unity UI Toolkit.
MikeSchulze/gdUnit4
A Godot Unit Test Framework. Support for GDScript and C# unit testing
ExOK/Celeste64
A game made by the Celeste developers in a week(ish, closer to 2)
harumas/UGizmo
Highly efficient gizmo drawer for Unity
enummusic/allpassphase
Download under "Releases". Feel free to donate under https://streamlabs.com/enum_
foambubble/foam-template
Foam workpace template
kameffee/unity1week-202403-code
unity1week お題「かわる」
Cysharp/CsprojModifier
CsprojModifier performs additional processing when Unity Editor generates the .csproj.
nilpkthmsk/Unity_TMP_Japanese
Unity - Text Mesh Pro Japanese Assets
rpgwhitelock/AllSkyFree_Godot
This is the Godot edition of AllSky Free, a Unity skybox package.
chickensoft-games/AutoInject
Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
Cysharp/R3
The new future of dotnet/reactive and UniRx.
saadeghi/daisyui
🌼 🌼 🌼 🌼 🌼 The most popular, free and open-source Tailwind CSS component library
AnnulusGames/Alchemy
Provides a rich set of editor extensions and serialization extensions for Unity.
kameffee/unity1week-202309-code
unity1week お題「1ボタン」
Haruma-K/UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
AnnulusGames/LucidAudio
Simple audio player for unity
derkork/godot-statecharts
A state charts extension for Godot 4
Fractural/GDTask
Async/await functionality in Godot ✅
semickolon/GodotRx
Reactive extensions for Godot C#
Yusuke57/MotionDesignFES
#モデフェス にDOTweenで参戦したもの
CyberAgentGameEntertainment/AudioConductor
Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
sigprogramming/tyouseisientool
naichilab/Unity-FadeManager
jackyyang09/Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
PandaArcade/UIOutline
mob-sakai/SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!