Welcome to QPathPlanner! This Open-source winform(c#) project aims to create a convenient tool to plan the autonomous path for VEX robots
Download program: https://github.com/qiufuyu123/QPathPlanner/tags
Build From Source Code: Visual Studio(2022) C#(.net6)
QPathPlanner gets its inspiration from FRC's PathPlanner
Feel free to open any issues, or contact me on qiufuyutony@outlook.com
This project is licensed under the MIT license.
- Real game map view
- Absolute coordinate system
- Auto code-generation
- Windows 7+ (8,10,11)
- x86_64 arch
LEFT click on the canvas to create a new node
In order to plan a path, you need several extra nodes...
For example:
- right click one node
- select
set as startpoint
After setting, your start point should look like a filled-square
- right click one node
- select
connect to
- left click another node
- repeat until you connect all the nodes
- click
save
button - click
open
button
- right click on a node
- select
Set angle
- input your angle
- open
config.txt
- modify the code prototype as your own code template
{
"abs":{
},
"delta":{
"turn":"new_gyro_p_turn($angle,$speed)",
"fwd":"improved_pid_move($distance,$angle,$speed)"
}
}