Pinned Repositories
BezierCanvas
Adobe Illustrator's pen tool style bezier editor on Unity.
BlueGameAI
AI module in the game, including multiple AI algorithms
BlueToolkit
A set of tools designed to increase the efficiency of unity development.
Core
CatLib lightweight dependency injection container
EnhancedScrollView
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
Entitas-based-Elimination-Game
基于Entitas框架的三消游戏
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ET
Unity3D Client And C# Server Framework
ET-Assistant
ET框架相关的拓展工具
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
qjjlyer's Repositories
qjjlyer/MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
qjjlyer/BezierCanvas
Adobe Illustrator's pen tool style bezier editor on Unity.
qjjlyer/BlueGameAI
AI module in the game, including multiple AI algorithms
qjjlyer/BlueToolkit
A set of tools designed to increase the efficiency of unity development.
qjjlyer/Core
CatLib lightweight dependency injection container
qjjlyer/Entitas-based-Elimination-Game
基于Entitas框架的三消游戏
qjjlyer/ET
Unity3D Client And C# Server Framework
qjjlyer/ET-Assistant
ET框架相关的拓展工具
qjjlyer/FancyScrollView
[Unity] A scrollview component that can implement highly flexible animation.
qjjlyer/FishManShaderTutorial
shader 中级教程
qjjlyer/GeekServer
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
qjjlyer/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
qjjlyer/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
qjjlyer/NoteEditor
Note editor for rhythm games.
qjjlyer/otto
Otto sample project for the AI Planner
qjjlyer/ParticleEffectForUGUI
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
qjjlyer/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
qjjlyer/ReuseScroller
Reuse cell for uGUI ScrollView
qjjlyer/RFramework
Unity的资源加载框架
qjjlyer/Samurai2_BasedEntitas
基于Entitas框架的武士二开发案例
qjjlyer/Splatoon-Ink
Recreating the Ink System from Splatoon
qjjlyer/ugui-animated-progressbar
A progress bar with animation of uGUI.
qjjlyer/uGUI-Hypertext
Hypertext for uGUI
qjjlyer/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
qjjlyer/unity-curve-utils
A utility that can use 18 kinds of curve algorithm.
qjjlyer/Unity-LineSegmentsIntersection
Line segments intersection for Unity.
qjjlyer/Unity-ShaderSketches
Sketches made with ShaderLab in Unity.
qjjlyer/UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
qjjlyer/ZAIPlanner
qjjlyer/ZephyrGOAP