Pinned Repositories
agi
Android GPU Inspector
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
LuaStatsForUE
new-pac
翻墙-科学上网、免费翻墙、免费科学上网、免费自由上网、fanqiang、翻墙梯子、免费软件/方法,一键翻墙浏览器,免费shadowsocks/ss/ssr/v2ray/goflyway账号/节点分享,vps一键搭建翻墙服务器脚本/教程,电脑、手机、iOS、安卓、windows、Mac、Linux、路由器翻墙
protobuf
Protocol Buffers - Google's data interchange format
tiny-sdf
Browser-side SDF font generator
UITest
UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.
Vulkan-Samples
One stop solution for all Vulkan samples
UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
quabqi's Repositories
quabqi/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
quabqi/Apktool
A tool for reverse engineering Android apk files
quabqi/awesome-android
android libs from github or other websites
quabqi/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
quabqi/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
quabqi/cityhash
Automatically exported from code.google.com/p/cityhash
quabqi/DOOM
DOOM Open Source Release
quabqi/DragonBonesCPP
DragonBones C++ Runtime
quabqi/duilib
quabqi/ECS_SpaceBattle
Huge space battle using an ECS library for the logic. Built on UE4
quabqi/GamePlay
Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
quabqi/gapid
Graphics API Debugger
quabqi/geometry3cpp
C++ math / geometry / mesh processing library
quabqi/HeliumRain
HELIUM RAIN - Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
quabqi/libgdx
Desktop/Android/HTML5/iOS Java game development framework
quabqi/lua
The Lua repo, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Send issues/patches to the Lua mailing list https://www.lua.org/lua-l.html
quabqi/lua-pb
Lua Protocol Buffers
quabqi/Mesh-processing-library
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
quabqi/Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
quabqi/protobuf-c
Protocol Buffers implementation in C
quabqi/RectangleBinPack
Source code for performing 2d rectangular bin packing.
quabqi/skynet
A lightweight online game framework
quabqi/tiled
A generic tile map editor
quabqi/ToonWaterShader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
quabqi/typedlua
An Optional Type System for Lua
quabqi/TypeScript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
quabqi/unreal.lua
lua solution for UnrealEngine4
quabqi/VisualStudioCppExtensions
Visual Studio C++ Extensions
quabqi/vscode
Visual Studio Code
quabqi/xLua
xLua is a hot-fix solution plugin for Unity and C#, it supports android, ios, windows, osx, etc.