/TaToGE

Table-Top Game Equipment

Primary LanguageC++GNU General Public License v3.0GPL-3.0

TableTop Game Equipment, a.k.a. TaToGE

This project provides a bunch of simple widgets to emulate the common game equipment needed when playing board games or card games : Dice, sandtimers, score counters...

It focuses on simplicity, and on the idea it will be used as a companion during "real" table-top gaming.

Features

  • Widgets for game state display:
    • Timer for virtual sand-clock
    • Counter
    • CountDown/Sequence steps follower
  • Widgets to generate random:
    • Dice
    • DiceCup to roll a group of dice
    • CardDrawer for draw without replacement (Note that draw with replacement can be performed with DiceCup widget)
  • General status saving/loading (in json format)

Developer guide

Improvement ideas

  • New widgets:
    • Stopwatch
    • Score table
    • random "Go" signal
  • Add sounds on events
  • General reset button
  • General roll button
  • Tools dynamic delete/order
  • Dice/Cards random values could be icons
  • Widget labels could be icons

Known issues

  • Keyboard navigation does not trigger auto-scroll in AddEquipmentDialog.
  • Command line help is not translated.
  • TODO : Counter increments serialization

Build dependency

Needs:

  • Qt5.9
  • C++11 compiler
  • qmake to generate Makefile, and lrelease to generate translation file
  • Imagemagick to render icon files

That means on debian/ubuntu:

sudo apt-get install qtbase5-dev qt5-default qttools5-dev-tools imagemagick
lrelease tatoge.pro
./images/render.sh
qmake
make