/Simple-Scroll-Animation

Animate dom-elements based on the scroll position of the window.

Primary LanguageJavaScriptMIT LicenseMIT

SSA - Simple Scroll Animation

This Library lets you simply add any animation based on the scroll position of an element. It's just the basics and nothing more complex, so the minified version is only 3kB big.

Installation

To use this library in your project just download ssa.js or the minified version ssa-min.js from the /dist directory and include it in your project.

Or if you want include it via a CDN:

<script src="https://unpkg.com/simple-scroll-animation@1.0.1/dist/ssa-min.js"><script/>

Or with NPM:

npm i simple-scroll-animation

Sample Project

In the examples folder is a sample project to show you how it works and what you can do with the library. Just clone this repository and open up the index.html.

Usage

To add an animation to an element you have to give it an ID. The AnimationObject creates an animation object of your element. You can start the animation by calling the start() function of the animation object.

new Scroll.AnimationObject(elementId, style, endValues, endOffset, startValues, startOffset, unit).start();

The elementId and style must be provided. The rest of the arguments are optional.

Argument Description Type Default
elementId The Id of the element (without #) String No default
style Object with the css property and a valueMapper Object {property: String, valueMapper: function} No default
endValues Numbers in an array that represent the value at the end of the animation Array(Numbers) [0]
endOffset Offset from the bottom of the viewport where the animation should end (in percent 0-1) Number 1
startValues Numbers in an array that represent the value at the start of the animation Array(Numbers) [0]
startOffset Offset from the bottom of the viewport where the animation should start (in percent 0-1) Number 0
unit The unit that is used (px, em, %) String px

Style

The style defines what css property gets changed.

{
   property: 'string', 
   valueMapper: 'function'
}

The property is used to change the style object of an node. It has to be lower camel case f.e. BackgroundColor, borderRadius, ...

The value mapper is a function that returns the value. The mapper gets the values and the unit as an argument.

For example:

{
  property: "transform",
  valueMapper: function(vals, unit){
      return `rotate(${vals[0] + unit})`  
  }
}

{
  property: "transform",
  valueMapper: function(vals, unit){
      return `scaleX(${val[0]}) translateX(${vals[1] + unit})`  
  }
}

Offset

The offset is the distance in percent from the bottom of the viewport to the top of the element.

0 -> 0% and 1 -> 100%.

F.e. you set startOffset to 0, than the element starts to animate after the element is shown on the screen. When you set endOffset to 1 the animation stops after the top of the element passes the top of the viewport.

Predefined Animations

There are several predefined animations that are creating an AnimationObject, so you don't have to write every time a style. These functions take the same arguments as the AnimationObject except they don't take a style and the values don't have to be an array.

Scroll.width(elementId, endValue, endOffset, startValue, startOffset, unit)
Scroll.height(...)
Scroll.opacity(...)
Scroll.bottom(...)
Scroll.top(...)
Scroll.left(...)
Scroll.right(...)
Scroll.rotate(...)
Scroll.scale(...)
Scroll.scaleX(...)
Scroll.scaleY(...)
Scroll.translateX(...)
Scroll.translateY(...)

You can set different animations on the same element, as long the property is not overridden, like it is the case with scale and translate. In that case you have to write your own mapper function with two values.

Scroll.opacity("element", 1, 0.5).start();
Scroll.rotate("element", 180).start();

Extra

Unit and the start/end points can also be set with a setter function that supports chaining.

Scroll.opacity("element")
    .setStart({value: 0.5, offset: 0.1})
    .setEnd({value: 1, offset: 0.9})
    .start();

Author

License

This project is licensed under the MIT License - see the LICENSE.md file for details