An ultra lightweight Minecraft reverse proxy and idle placeholder: Ever wanted to have only one exposed port on your server for multiple Minecraft servers? Then Infrared is the tool you need! Infrared works as a reverse proxy using a subdomain to connect clients to a specific Minecraft server. It works similar to Nginx for those of you who are familiar.
- Reverse Proxy
- Display Placeholder Server
- Autostart Server when pinged
- Logger Callback URLs
- HAProxy Protocol Support
- TCPShield/RealIP Protocol Support
- Prometheus Support
- REST API
$ docker build --no-cache -t haveachin/infrared:latest https://github.com/haveachin/infrared.git &&
docker image prune -f --filter label=stage=intermediate &&
docker run -d --name infrared --restart=unless-stopped -it -v /usr/local/infrared/configs/:/configs -p 25565:25565/tcp --expose 25565 haveachin/infrared:latest
$ docker build --no-cache -t haveachin/infrared:latest https://github.com/haveachin/infrared.git &&
docker image prune -f --filter label=stage=intermediate &&
docker stop infrared &&
docker rm infrared &&
docker run -d --name infrared --restart=unless-stopped -it -v /usr/local/infrared/configs/:/configs -p 25565:25565/tcp --expose 25565 haveachin/infrared:latest
Info: Command-line flags override environment variables.
INFRARED_CONFIG_PATH
is the path to all your server configs [default: "./configs/"
]
INFRARED_RECEIVE_PROXY_PROTOCOL
if Infrared should be able to receive proxy protocol [default: "false"
]
INFRARED_API_ENABLED
if the api should be enabled [default: "false"
]
INFRARED_API_BIND
change the http bind option [default: "127.0.0.1:8080"
]
INFRARED_PROMETHEUS_ENABLED
enables the Prometheus stats exporter [default: "false"
]
INFRARED_PROMETHEUS_BIND
specifies what the Prometheus HTTP server should bind to [default: ":9100"
]
-config-path
specifies the path to all your server configs [default: "./configs/"
]
-receive-proxy-protocol
if Infrared should be able to receive proxy protocol [default: false
]
-enable-prometheus
enables the Prometheus stats exporter [default: false
]
-prometheus-bind
specifies what the Prometheus HTTP server should bind to [default: :9100
]
./infrared -config-path="." -receive-proxy-protocol=true -enable-prometheus -prometheus-bind="localhost:9123"
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
domainName | String | true | localhost | Should be fully qualified domain name. Note: Every string is accepted. So localhost is also valid. |
listenTo | String | true | :25565 | The address (usually just the port; so short term :port ) that the proxy should listen to for incoming connections.Accepts basically every address format you throw at it. Valid examples: :25565 , localhost:25565 , 0.0.0.0:25565 , 127.0.0.1:25565 , example.de:25565 |
proxyTo | String | true | The address that the proxy should send incoming connections to. Accepts Same formats as the listenTo field. |
|
proxyBind | String | false | The local IP that is being used to dail to the server on proxyTo . (Same as Nginx proxy-bind ) |
|
disconnectMessage | String | false | Sorry {{username}}, but the server is offline. | The message a client sees when he gets disconnected from Infrared due to the server on proxyTo won't respond. Currently available placeholders:- username the username of player that tries to connect- now the current server time- remoteAddress the address of the client that tries to connect- localAddress the local address of the server- domain the domain of the proxy (same as domainName )- proxyTo the address that the proxy proxies to (same as proxyTo )- listenTo the address that Infrared listens on (same as listenTo ) |
timeout | Integer | true | 1000 | The time in milliseconds for the proxy to wait for a ping response before the host (the address you proxyTo) will be declared as offline. This "online check" will be resend for every new connection. |
spoofForcedHost | String | false | If Infrared should modify the handshake packet to spoof BungeeCords forced_hosts option. | |
proxyProtocol | Boolean | false | false | If Infrared should use HAProxy's Proxy Protocol for IP forwarding. Warning: You should only ever set this to true if you now that the server you proxyTo is compatible. |
realIp | Boolean | false | false | If Infrared should use TCPShield/RealIP Protocol for IP forwarding. Warning: You should only ever set this to true if you now that the server you proxyTo is compatible. |
docker | Object | false | See Docker | Optional Docker configuration to automatically start a container and stop it again if unused. Note: Infrared will not take direct connections into account. Be sure to route all traffic that connects to the container through Infrared. |
onlineStatus | Object | false | This is the response that Infrared will give when a client asks for the server status and the server is online. | |
offlineStatus | Object | false | See Response Status | This is the response that Infrared will give when a client asks for the server status and the server is offline. |
callbackServer | Object | false | See Callback Server | Optional callback server configuration to send events as a POST request to a specified URL. |
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
dnsServer | String | false | 127.0.0.11 | The address of the DNS that resolves the container names. |
containerName | String | true | The name of the container that should be automatically started/stopped. | |
portainer | Object | false | Optional Portainer configuration for authorization management. |
More info on Portainer.
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
address | String | true | URL of the Portainer instance. | |
endpointId | String | true | The ID typically an integer of the docker endpoint in the portainer instance. | |
username | String | true | Username for the Portainer user. | |
password | String | true | Password for the Portainer user. |
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
versionName | String | false | Infrared 1.18 | The version name of the Minecraft Server. |
protocolNumber | Integer | true | 757 | The protocol version number. |
maxPlayers | Integer | false | 20 | The maximum number of players that can join the server. Note: Infrared will not limit more players from joining. This number is just for display. |
playersOnline | Integer | false | 0 | The number of online players. Note: Infrared will not that this number is also just for display. |
playerSamples | Array | false | An array of player samples. See [Player Sample](#Player Sample). | |
iconPath | String | false | The path to the server icon. | |
motd | String | false | The motto of the day, short MOTD. |
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
Name | String | true | Username of the player. | |
uuid | String | false | UUID of the player. |
Field Name | Type | Required | Default | Description |
---|---|---|---|---|
url | String | true | URL of the callback server URL. | |
events | Array | true | A string array of event names. Currently available event names are: - Error will send error logs- PlayerJoin will send player joins- PlayerLeave will send player leaves- ContainerStart will send container starts- ContainerStop will send container stops |
min.example.com
{
"domainName": "mc.example.com",
"proxyTo": ":8080"
}
full.example.com
{
"domainName": "mc.example.com",
"listenTo": ":25565",
"proxyTo": ":8080",
"proxyBind": "0.0.0.0",
"proxyProtocol": false,
"realIp": false,
"timeout": 1000,
"disconnectMessage": "Username: {{username}}\nNow: {{now}}\nRemoteAddress: {{remoteAddress}}\nLocalAddress: {{localAddress}}\nDomain: {{domain}}\nProxyTo: {{proxyTo}}\nListenTo: {{listenTo}}",
"docker": {
"dnsServer": "127.0.0.11",
"containerName": "mc",
"timeout": 30000,
"portainer": {
"address": "localhost:9000",
"endpointId": "1",
"username": "admin",
"password": "foobar"
}
},
"onlineStatus": {
"versionName": "1.18",
"protocolNumber": 757,
"maxPlayers": 20,
"playersOnline": 2,
"playerSamples": [
{
"name": "Steve",
"uuid": "8667ba71-b85a-4004-af54-457a9734eed7"
},
{
"name": "Alex",
"uuid": "ec561538-f3fd-461d-aff5-086b22154bce"
}
],
"motd": "Join us!"
},
"offlineStatus": {
"versionName": "1.18",
"protocolNumber": 757,
"maxPlayers": 20,
"playersOnline": 0,
"motd": "Server is currently offline"
},
"callbackServer": {
"url": "https://mc.example.com/callback",
"events": [
"Error",
"PlayerJoin",
"PlayerLeave",
"ContainerStart",
"ContainerStop"
]
}
}
The API should not be accessible from the internet!
To enable the API the environment variable INFRARED_API_ENABLED
must be set to "true"
. To change the http bind, set
the env variable INFRARED_API_BIND
to something like "0.0.0.0:3000"
the default value is "127.0.0.1:8080"
POST /proxies
Body must contain:
{
"domainName": "mc.example.com",
"proxyTo": ":8080"
}
But all values (like in a normal config file) can be set.
The API then will create a file with the name of the domain (if the file exists it will be overwritten) and write the body to it. The proxy can now be visited.
POST /proxies/{fileName}
Body must contain:
{
"domainName": "mc.example.com",
"proxyTo": ":8080"
}
But all values (like in a normal config file) can be set.
The server will create a file with the given filename (if the file exists it will be overwritten) and store the config in it.
DELETE /proxies/{fileName}
Replace :file
with the name of the proxy configuration file.
If the file was found it will be unloaded and deleted. Open connections do not close, but no new player can connect anymore.
The built-in prometheus exporter can be used to view metrics about infrareds operation.
When the command line flag -enable-prometheus
is enabled it will bind to :9100
by default, if you would like to use another port or use an application like node_exporter that also uses port 9100 on the same machine you can change the port with the -prometheus-bind
command line flag, example: -prometheus-bind=":9070"
.
It is recommended to firewall the prometheus exporter with an application like ufw or iptables to make it only accessible by your own Prometheus instance.
Example prometheus.yml configuration:
scrape_configs:
- job_name: infrared
static_configs:
- targets: ['infrared-exporter-hostname:port']
- infrared_connected: show the amount of connected players per instance and proxy:
- Example response:
infrared_connected{host="proxy.example.com",instance="vps1.example.com:9070",job="infrared"} 10
- host: listenTo domain as specified in the infrared configuration.
- instance: what infrared instance the amount of players are connected to.
- job: what job was specified in the prometheus configuration.
- Example response:
- infrared_proxies: show the amount of active infrared proxies:
- Example response:
infrared_proxies{instance="vps1.example.com:9070",job="infrared"} 5
- instance: what infrared instance has that amount of active proxies.
- job: what job was specified in the prometheus configuration.
- Example response:
When contributing to this project please follow the Conventional Commits specification for writing commit messages, so that changelogs and release versions can be generated automatically.
Example commit message
fix: prevent racing of requests
Introduce a request id and a reference to latest request. Dismiss
incoming responses other than from latest request.
Remove timeouts which were used to mitigate the racing issue but are
obsolete now.
Reviewed-by: Z
Refs: #123
Some tooling that can help you author those commit messages are the following plugins:
- JetBrains Plugin Conventional Commit by Edoardo Luppi
- Visual Studio Plugin Conventional Commits by vivaxy