Pinned Repositories
Accordion
Includes only the parts of the original Accordion control in the Microsoft WPF toolkit for use with .NET 4.0 and later.
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
angular-architecture
Examples of Angular Architecture Concepts
angular-cli
CLI tool for Angular
Angular-Hero
Hero animations with Angular
Angular-JumpStart
Angular and TypeScript JumpStart example application
angular-seed-advanced
Advanced Angular seed project with support for ngrx/store, ngrx/effects, ngx-translate, angulartics2, lodash, NativeScript (*native* mobile), Electron (Mac, Windows and Linux desktop) and more.
quynhftw's Repositories
quynhftw/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
quynhftw/angular-architecture
Examples of Angular Architecture Concepts
quynhftw/Angular-JumpStart
Angular and TypeScript JumpStart example application
quynhftw/angular-seed-advanced
Advanced Angular seed project with support for ngrx/store, ngrx/effects, ngx-translate, angulartics2, lodash, NativeScript (*native* mobile), Electron (Mac, Windows and Linux desktop) and more.
quynhftw/AspNetCoreAngularSignalRSecurity
Security with ASP.NET Core, SignalR and Angular
quynhftw/BotW-ToonShader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
quynhftw/chartjs-chart-financial
Chart.js module for charting financial securities
quynhftw/Chess-Game
Based on Pear Games_Chess - represents a chess game as a php object
quynhftw/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
quynhftw/docker.github.io
Source repo for Docker's Documentation
quynhftw/DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
quynhftw/DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
quynhftw/EntityComponentSystemSamples
quynhftw/FPSSample
A first person multiplayer shooter example project in Unity
quynhftw/Lean
Lean Algorithmic Trading Engine by QuantConnect (C#, Python, F#)
quynhftw/livingcss
Parse comments in your CSS to generate a living style guide using Markdown, Handlebars, Polymer, and Prism syntax highlighter.
quynhftw/multiplayer
Unity multiplayer packages and samples
quynhftw/nativescript-aws-sdk
quynhftw/odata-observable-store
Implements an OData Observable Store pattern
quynhftw/player-controller
Unity Player Controller: https://youtu.be/rJECT58CQHs
quynhftw/PSAngularUnitTestingCourse
files & status for my Pluralsight course on Unit Testing
quynhftw/RiptideNetworking
Lightweight C# networking solution for multiplayer games.
quynhftw/Shader-Graph-Tutorials
Project files for our tutorials on using Shader Graph in Unity.
quynhftw/StockSharp
Algorithmic trading and quantitative trading open source platform to develop trading robots (stock markets, forex, bitcoins and options).
quynhftw/tcp-udp-networking
Source code from my C# networking tutorial series on YouTube.
quynhftw/Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
quynhftw/UnetMovement
Syncing your multiplayer transform!
quynhftw/unity_physics_csp
quynhftw/UnityLockstep
Modern Lockstep with clientside prediction and rollback
quynhftw/UpmGitExtension
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.