Inanity Oil is an experimental real-time collaborative editor of structured data.
Provide foundation for data-driven game engine editor, with possibility of easy writing custom data processors, live collaboration support, and without using of traditional VCS.
Inanity Oil is developing as game data editor for Inanity engine.
Early work-in-progress.
- The Mozilla platform as basis for client.
- Inanity-based NPAPI plugin for client's native operation and graphics/sound support.
- SQLite databases as a backend for storing client and server repositories.
- FastCGI as server's interface to network.