Warning You can run arbitrary JS in a
d3
block, so it's not very safe at the moment. You should probably test it in a temporary vault.
Note Check out
D3.js demo.md
for an example, it uses code from https://codepen.io/blackjacques/pen/ZPMpza
Insert a codeblock with the language "d3":
```d3
// use d3.create to create a detached element
const div = d3.create("div");
// whatever d3 code you like
// then finally, add the d3 element into obsidian
graph(div.node())
```
You have access to two special globals in the block:
d3
graph()
, to add your graph into the obsidian page, you need to callgraph(<d3 element>.node());
This is a sample plugin for Obsidian (https://obsidian.md).
This project uses Typescript to provide type checking and documentation. The repo depends on the latest plugin API (obsidian.d.ts) in Typescript Definition format, which contains TSDoc comments describing what it does.
Note: The Obsidian API is still in early alpha and is subject to change at any time!
This sample plugin demonstrates some of the basic functionality the plugin API can do.
- Changes the default font color to red using
styles.css
. - Adds a ribbon icon, which shows a Notice when clicked.
- Adds a command "Open Sample Modal" which opens a Modal.
- Adds a plugin setting tab to the settings page.
- Registers a global click event and output 'click' to the console.
- Registers a global interval which logs 'setInterval' to the console.
Quick starting guide for new plugin devs:
- Check if someone already developed a plugin for what you want! There might be an existing plugin similar enough that you can partner up with.
- Make a copy of this repo as a template with the "Use this template" button (login to GitHub if you don't see it).
- Clone your repo to a local development folder. For convenience, you can place this folder in your
.obsidian/plugins/your-plugin-name
folder. - Install NodeJS, then run
npm i
in the command line under your repo folder. - Run
npm run dev
to compile your plugin frommain.ts
tomain.js
. - Make changes to
main.ts
(or create new.ts
files). Those changes should be automatically compiled intomain.js
. - Reload Obsidian to load the new version of your plugin.
- Enable plugin in settings window.
- For updates to the Obsidian API run
npm update
in the command line under your repo folder.
- Update your
manifest.json
with your new version number, such as1.0.1
, and the minimum Obsidian version required for your latest release. - Update your
versions.json
file with"new-plugin-version": "minimum-obsidian-version"
so older versions of Obsidian can download an older version of your plugin that's compatible. - Create new GitHub release using your new version number as the "Tag version". Use the exact version number, don't include a prefix
v
. See here for an example: https://github.com/obsidianmd/obsidian-sample-plugin/releases - Upload the files
manifest.json
,main.js
,styles.css
as binary attachments. Note: The manifest.json file must be in two places, first the root path of your repository and also in the release. - Publish the release.
You can simplify the version bump process by running
npm version patch
,npm version minor
ornpm version major
after updatingminAppVersion
manually inmanifest.json
. The command will bump version inmanifest.json
andpackage.json
, and add the entry for the new version toversions.json
- Check https://github.com/obsidianmd/obsidian-releases/blob/master/plugin-review.md
- Publish an initial version.
- Make sure you have a
README.md
file in the root of your repo. - Make a pull request at https://github.com/obsidianmd/obsidian-releases to add your plugin.
- Clone this repo.
npm i
oryarn
to install dependenciesnpm run dev
to start compilation in watch mode.
- Copy over
main.js
,styles.css
,manifest.json
to your vaultVaultFolder/.obsidian/plugins/your-plugin-id/
.
- ESLint is a tool that analyzes your code to quickly find problems. You can run ESLint against your plugin to find common bugs and ways to improve your code.
- To use eslint with this project, make sure to install eslint from terminal:
npm install -g eslint
- To use eslint to analyze this project use this command:
eslint main.ts
- eslint will then create a report with suggestions for code improvement by file and line number.
- If your source code is in a folder, such as
src
, you can use eslint with this command to analyze all files in that folder:eslint .\src\