/unity-folder-object

Unity Hierarchy Folder Object plugin. Keep your scene hierarchy tidy by grouping GameObjects together in Folder Objects. Hides the transform on a folder object, and resets to default, to avoid accidental offsets.

Primary LanguageC#

Folder Object Component

Provides a simple component which turns a GameObject into a "folder" for organising your scene.

Forces the transform to:

  • Pos 0, 0, 0
  • Rot 0, 0, 0
  • Scale 1, 1, 1

To avoid local offsets impacting child objects, and hides the transform component in the inspector.

To disable this behaviour, and reshow the transform, just remove the FolderObject component.

Install

You can install via the following methods:

Via Git URL

In the package manager, select "Add package from git URL"

Package manager screenshot

Use the path: https://github.com/r0bbie/unity-folder-object.git

Unity Asset Store

For convenience, or if you would like to support the developer, the package is also available via the Asset Store for a small fee.

https://assetstore.unity.com/packages/tools/utilities/hierarchy-folder-object-10966

License

MIT.