/Dishonored-Prototype

Prototype of Blink ability and Timepiece from the game Dishonored.

Primary LanguageC#

Dishonored Prototype

In this project I implement two abilities from the game Dishonored in Unity.

In Dishonored you can use an ability called Blink which allows you to teleport to the point in the world you are aiming at, such as props, walls, roofs, etc.

Here's a video of my implementation of three version of this ability based on how different characters in both Dishonored 1 and 2 use it: https://www.youtube.com/watch?v=8Ycl5kAtJBQ

In Dishonored 2 there is an artifact called Timepiece that enables the player to shift between two timelines that are set in two different maps. In addition this object can make the player see the other timeline (map) before switching to it.

Here's a video of my implementation: https://www.youtube.com/watch?v=nDxFHNFOnMc

A demo is available here: https://frncscdf.itch.io/dishonored-prototype