/InputGUIDisplay-for-Unity-new-input-system

Reads an input action asset from unity's new input system and shows it in a GUI update.

Primary LanguageC#MIT LicenseMIT

InputGUIDisplay-for-Unity-new-input-system

Reads an input action asset from unity's new input system and shows it in a GUI update. alt text

Language

C#

Usage

  1. Attach InputGUIDisplay to a gameobject in the scene.
  2. Assign an InputActionAsset to the input field in the InputGUIDisplay component.
  3. Set the showGUI to true to have the script draw a GUI element in the game scene. alt text

License

Distributed under the MIT License. See LICENSE for more information.

Contact

@genso_0

Project Link: InputGUIDisplay-for-Unity-new-input-system