a system to create bullets and add special effects to them, similar to games such as The Binding of Isaac and Enter the gungeon for Godot engine 3.3 can handle around 700 bullets in my old 2010 computer (Lenovo G450, Pentium T4400, 4GB of ram running Ubuntu mate), was based on this tutorial https://worldeater-dev.itch.io/bittersweet-birthday/devlog/210789/howto-drawing-a-metric-ton-of-bullets-in-godot
credit isn't needed but pls credit me if you end up using this for your game