FFmpegKit
is a collection of tools to use FFmpeg
in Android
, iOS
, macOS
, tvOS
, Flutter
and React Native
applications.
It includes scripts to build FFmpeg
native libraries, a wrapper library to run FFmpeg
/FFprobe
commands in
applications and 8 prebuilt binary packages available at Github,
Maven Central, CocoaPods, pub and npm.
- Scripts to build FFmpeg native libraries
FFmpegKit
wrapper library to runFFmpeg
/FFprobe
commands in applications- Supports native platforms: Android, iOS, macOS and tvOS
- Supports hybrid platforms: Flutter, React Native
- Based on FFmpeg
v4.5-dev
with optional system and external libraries - 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm
- Licensed under
LGPL 3.0
, orGPL v3.0
if GPL licensed libraries are enabled
See Android to learn more about FFmpegKit
for Android
.
See Apple to use FFmpegKit
on Apple
platforms (iOS
, macOS
, tvOS
).
See Flutter to learn more about FFmpegKit
for Flutter
.
See React Native to learn more about FFmpegKit
for React Native
.
Use android.sh
, ios.sh
, macos.sh
and tvos.sh
to build FFmpegKit
for each native platform.
All scripts support additional options to enable optional libraries and disable platform architectures. See Building wiki page for the details.
FFmpegKit
is a wrapper library that allows you to easily run FFmpeg
/FFprobe
commands in applications. It
provides additional features on top of FFmpeg
to enable platform specific resources, control how commands are
executed and how the results are handled.
Android
library of FFmpegKit
has a Java
API, Apple
libraries (iOS
, macOS
, tvOS
) have an Objective-C
API, Flutter
library comes with a Dart
API and React Native
library provides a JavaScript
API, which are
identical in terms of features and capabilities.
There are eight different ffmpeg-kit
packages distributed on
Github,
Maven Central, CocoaPods, pub and
npm.
Below you can see which system libraries and external libraries are enabled in each one of them.
Please remember that some parts of FFmpeg
are licensed under the GPL
and only GPL
licensed ffmpeg-kit
packages
include them.
min | min-gpl | https | https-gpl | audio | video | full | full-gpl | |
---|---|---|---|---|---|---|---|---|
external libraries | - | vid.stab x264 x265 xvidcore |
gmp gnutls |
gmp gnutls vid.stab x264 x265 xvidcore |
lame libilbc libvorbis opencore-amr opus shine soxr speex twolame vo-amrwbenc |
dav1d fontconfig freetype fribidi kvazaar libass libiconv libtheora libvpx libwebp snappy zimg |
dav1d fontconfig freetype fribidi gmp gnutls kvazaar lame libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame vo-amrwbenc zimg |
dav1d fontconfig freetype fribidi gmp gnutls kvazaar lame libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame vid.stab vo-amrwbenc x264 x265 xvidcore zimg |
android system libraries | zlib MediaCodec |
|||||||
ios system libraries | bzip2 AudioToolbox AVFoundation iconv VideoToolbox zlib |
|||||||
macos system libraries | bzip2 AudioToolbox AVFoundation Core Image iconv OpenCL OpenGL VideoToolbox zlib |
|||||||
tvos system libraries | bzip2 AudioToolbox iconv VideoToolbox zlib |
AVFoundation
is not available ontvOS
VideoToolbox
is not available on LTS releases ofiOS
andtvOS
zimg
is supported sincev4.5.1
FFmpegKit
binaries generated use the same major and minor version numbers as the upstream FFmpeg
project.
The exact version number of FFmpeg
is obtained using git describe --tags
. dev
part in the version string
indicates that FFmpeg
source code is cloned from the FFmpeg
master
branch.
Platforms | FFmpegKit Version | FFmpeg Version | Release Date |
---|---|---|---|
Flutter | 4.5.1 | 4.5-dev-3393 | Jan 02, 2022 |
React Native | 4.5.1 | 4.5-dev-3393 | Jan 02, 2022 |
Android | 4.5.1 | 4.5-dev-3393 | Jan 01, 2022 |
Apple | 4.5.1 | 4.5-dev-3393 | Jan 14, 2022 |
Flutter | 4.5.0 | 4.5-dev-2008 | Oct 05, 2021 |
React Native | 4.5.0 | 4.5-dev-2008 | Oct 01, 2021 |
Android Apple |
4.5 | 4.5-dev-2008 | Sep 18, 2021 |
Android Apple |
4.4 | 4.4-dev-3015 | Mar 03, 2021 |
FFmpegKit
binaries are published in two release variants: Main Release
and LTS Release
.
-
Main releases include complete functionality of the library and support the latest SDK/API features.
-
LTS releases are customized to support a wider range of devices. They are built using older API/SDK versions, so some features are not available on them.
This table shows the differences between two variants.
Main Release | LTS Release | |
---|---|---|
Android API Level | 24 | 16 |
Android Camera Access | Yes | - |
Android Architectures | arm-v7a-neon arm64-v8a x86 x86-64 |
arm-v7a arm-v7a-neon arm64-v8a x86 x86-64 |
iOS Min SDK | 12.1 | 10 |
iOS VideoToolbox | Yes | - |
iOS AVFoundation | Yes | - |
iOS Architectures | arm64 arm64-simulator arm64-mac-catalyst x86-64 x86-64-mac-catalyst |
armv7 arm64 i386 x86-64 |
iOS Bundle Format | XCFrameworks | Frameworks |
Mac Catalyst Min Version | 14.0 | - |
macOS Min SDK | 10.15 | 10.12 |
macOS AVFoundation | Yes | - |
macOS Architectures | arm64 x86-64 |
x86-64 |
macOS Bundle Format | XCFrameworks | Frameworks |
tvOS Min SDK | 11.0 | 10.0 |
tvOS VideoToolbox | Yes | - |
tvOS Architectures | arm64 x86-64 arm64-simulator |
arm64 x86-64 |
tvOS Bundle Format | XCFrameworks | Frameworks |
A more detailed documentation is available under Wiki.
You can see how FFmpegKit
is used inside an application by running test applications created under
FFmpegKit Test project.
All applications are identical and supports command execution, video encoding, accessing https urls, encoding audio, burning subtitles, video stabilisation, pipe operations and concurrent command execution.
FFmpegKit
is licensed under the LGPL v3.0
. However, if source code is built using the optional --enable-gpl
flag
or prebuilt binaries with -gpl
postfix are used, then FFmpegKit
is subject to the GPL v3.0
license.
See the License wiki page for the details.
It is not clearly explained in their documentation, but it is believed that FFmpeg
, kvazaar
, x264
and x265
include algorithms which are subject to software patents. If you live in a country where software algorithms are
patentable then you'll probably need to pay royalty fees to patent holders. We are not lawyers though, so we recommend
that you seek legal advice first. See FFmpeg Patent Mini-FAQ.
openh264
clearly states that it uses patented algorithms. Therefore, if you build ffmpeg-kit
with openh264
and
distribute that library, then you are subject to pay MPEG LA licensing fees. Refer to
OpenH264 FAQ page for the details.
Feel free to submit issues or pull requests.
Please note that main
includes only the latest released source code. Changes planned for the next release are
developed under the development
branches (development
for native platforms, development-react-native
for
react-native
, development-flutter
for flutter
). Therefore, if you want to create a pull request, please open it
against them.